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Merged date
Draft: nir: Renaming gl_shader_stage to shader_stage.
!27650
· created
Feb 16, 2024
by
Sarthak Bhatt
ACO
AMD common
ANV
GLSL
NAK
NIR
NVK
RADV
Rusticl
SPIR-V
TGSI
asahi
blorp
crocus
d3d12
docs
dozen
etnaviv
freedreno
gallium
hasvk
intel
intel-fs
intel-vec4
ir3
iris
lavapipe
lima
mesa
meson
panfrost
powervr
r600
radeonsi
turnip
v3d
v3dv
vulkan
zink
Closed
4
updated
Feb 16, 2024
microsoft/common,d3d12: Add d3d_device.{h|c} that shared by dzn, d3d12 and clc_compiler
!26738
· created
Dec 18, 2023
by
Yonggang Luo
d3d12
dozen
gallium
meson
23
updated
Jan 26, 2024
gallium: make it the frontend's responsibility to link libgalliumvl
!26680
· created
Dec 14, 2023
by
Karol Herbst
Rusticl
d3d12
gallium
meson
nine
r600
radeonsi
wgl
21
updated
May 02, 2024
nir: I/O vector access improvements
!25916
· created
Oct 26, 2023
by
Faith Ekstrand
ANV
NIR
RADV
SPIR-V
d3d12
freedreno
gallium
hasvk
intel-vec4
ir3
lavapipe
mesa
nouveau
r600
turnip
v3d
v3dv
zink
7
updated
Apr 03, 2024
[Backport 23.1]!23890 - microsoft/clc: Don't build compiler test if build-tests is false
!25510
· created
Oct 02, 2023
by
Prodea Alexandru-Liviu
staging/23.1
d3d12
meson
Closed
3
updated
Oct 04, 2023
nir: Add nir_x/y/z/w helpers
!24917
· created
Aug 29, 2023
by
Alyssa Rosenzweig
AMD common
ANV
GLSL
NIR
NVK
RADV
SPIR-V
TGSI
asahi
blorp
d3d12
dozen
freedreno
gallium
hasvk
ir3
lavapipe
lima
mesa
nouveau
nv50
panfrost
r600
radeon
radeonsi
turnip
v3d
v3dv
vc4
vulkan
zink
Closed
5
updated
Sep 02, 2023
ci: use @zmike's multithreaded runner for vkd3d
!24739
· created
Aug 16, 2023
by
Eric Engestrom
CI
d3d12
9
updated
Aug 20, 2023
nir: Rename to (nir_op_mov_vec1, nir_op_mov_vec2, ... nir_op_mov_vec16)
!24686
· created
Aug 15, 2023
by
Yonggang Luo
ACO
AMD common
ANV
GLSL
NIR
NVK
RADV
SPIR-V
TGSI
asahi
blorp
d3d12
dozen
etnaviv
freedreno
gallium
hasvk
intel-fs
intel-vec4
ir3
lavapipe
lima
llvmpipe
mesa
nouveau
nv50
panfrost
powervr
r600
radeon
radeonsi
turnip
v3d
v3dv
vc4
vulkan
zink
Closed
1
updated
Aug 15, 2023
nir: Use a tagged pointer for nir_src::parent_if
!24675
· created
Aug 14, 2023
by
Yonggang Luo
NIR
TGSI
d3d12
etnaviv
freedreno
gallium
intel-fs
ir3
lima
panfrost
zink
Closed
2
updated
Aug 15, 2023
lots: Stop passing nir_dest around
!24668
· created
Aug 14, 2023
by
Alyssa Rosenzweig
NIR
TGSI
asahi
d3d12
etnaviv
freedreno
gallium
intel-fs
intel-vec4
ir3
lima
nouveau
panfrost
r600
vc4
zink
Closed
8
updated
Aug 14, 2023
nir: Prefer SSA-based source rewriting
!24637
· created
Aug 11, 2023
by
Alyssa Rosenzweig
AMD common
ANV
GLSL
NIR
NVK
RADV
TGSI
asahi
crocus
d3d12
dozen
etnaviv
freedreno
gallium
hasvk
ir3
iris
lavapipe
lima
panfrost
r600
radeon
radeonsi
turnip
v3d
v3dv
vc4
zink
Closed
4
updated
Aug 11, 2023
nir: Rename scoped_barrier -> barrier
!24378
· created
Jul 28, 2023
by
Alyssa Rosenzweig
Needs merge
ACO
AMD common
ANV
EGL
GLSL
NIR
RADV
SPIR-V
TGSI
asahi
d3d12
freedreno
gallium
intel-fs
intel-vec4
ir3
lavapipe
nouveau
panfrost
r600
radeon
radeonsi
zink
Closed
1
8
updated
Aug 01, 2023
Draft: virgl/win: Virtio GPU 3D acceleration for windows
!24223
· created
Jul 18, 2023
by
Max R
d3d12
gallium
meson
virgl
wgl
5
64
updated
May 19, 2024
driconf: Change 'heaven.exe' to 'Heaven.exe' for Windows
!22561
· created
Apr 18, 2023
by
Giancarlo Devich
d3d12
Closed
1
updated
Apr 20, 2023
RFC: tree-wide: rename DEBUG to EXPENSIVE_CHECKS to stop the confusion with NDEBUG
!21946
· created
Mar 16, 2023
by
Eric Engestrom
ANV
EGL
GLSL
GLX
NIR
RADV
TGSI
d3d12
etnaviv
freedreno
gallium
hasvk
i915g
intel-fs
ir3
iris
llvmpipe
mapi
mesa
meson
nine
powervr
r300
r600
softpipe
svga
turnip
util
vc4
vulkan
wgl
Closed
9
updated
Mar 15, 2024
d3d12: Use a set to find existing shader variants
!21248
· created
Feb 10, 2023
by
Giancarlo Devich
d3d12
11
updated
Feb 10, 2023
d3d12: Don't actually flush from glFlush calls
!20797
· created
Jan 19, 2023
by
Giancarlo Devich
d3d12
gallium
17
updated
Feb 15, 2023
d3d12/va: Add HEVC 10 bits support and 8-10 bit color conversion
!18789
· created
Sep 23, 2022
by
Sil Vilerino
VA-API
d3d12
Closed
1
updated
Sep 28, 2022
wgl: Support WGL_EXT_swap_control_tear
!17568
· created
Jul 15, 2022
by
Jesse Natalie
Windows
d3d12
wgl
Closed
4
updated
Mar 29, 2024
util/blitter: add multi-viewport saving support
!17502
· created
Jul 12, 2022
by
Mike Blumenkrantz
d3d12
gallium
zink
Closed
11
updated
Jul 15, 2022
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