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  • MesaMesa
  • mesamesa
  • Merge requests
  • Open 57
  • Merged 675
  • Closed 76
  • All 808
  • treewide: use uint64_t / (u)intptr_t in image address calculations
    !23389 · created Jun 02, 2023 by Marek Olšák
    gallium mesa util
    • 0
    updated Jun 02, 2023
  • compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_type with mesa_prim
    !23369 · created Jun 01, 2023 by Yonggang Luo
    AMD common ANV GLSL NIR RADV SPIR-V TGSI asahi crocus d3d12 docs dozen etnaviv freedreno gallium i915g intel-vec4 iris lavapipe lima llvmpipe mesa nine nouveau nv30 nv50 nvc0 panfrost r300 r600 radeon radeonsi softpipe svga turnip v3d v3dv vc4 virgl zink
    • 9
    updated Jun 02, 2023
  • mesa: fix glBitmap in display lists when width <= 0 || height <= 0
    !23335 · created May 31, 2023 by Marek Olšák
    mesa
    • 0
    updated May 31, 2023
  • mesa: Drop PIPE_CAP_PREFERRED_IR, always producing NIR from mesa/state_tracker
    !23114 · created May 18, 2023 by Emma Anholt   Needs review
    gallium mesa svga v3d
    • 30
    updated Jun 02, 2023
  • mesa: when INT_MAX and INT_MIN get converted into float, precision lowers
    !22813 · created May 03, 2023 by David Heidelberg
    mesa
    • 12
    updated May 24, 2023
  • mesa: fix buffer overflow related to _mesa_program_resource_find_name()
    !22662 · created Apr 24, 2023 by Patrick Lerda
    mesa
    • 2
    updated Apr 24, 2023
  • util/disk_cache: enable Mesa-DB disk cache by default
    !22339 · created Apr 06, 2023 by Daniel Schürmann
    mesa util
    • 10
    updated May 30, 2023
  • mesa ctx->API --> _mesa_is_foo(ctx)
    !22042 · created Mar 21, 2023 by Volodymyr Obozhyn
    GLSL NIR mapi mesa
    • 4
    updated Mar 21, 2023
  • RFC: tree-wide: rename DEBUG to EXPENSIVE_CHECKS to stop the confusion with NDEBUG
    !21946 · created Mar 16, 2023 by Eric Engestrom
    ANV EGL GLSL GLX NIR RADV TGSI d3d12 etnaviv freedreno gallium hasvk i915g intel-fs ir3 iris llvmpipe mapi mesa meson nine powervr r300 r600 softpipe svga turnip util vc4 vulkan wgl
    • 7
    updated Mar 23, 2023
  • mesa/st: unset lower_* flags for GL ES drivers
    !21911 · created Mar 14, 2023 by Isabella Basso   Needs changes
    mesa
    • 23
    updated Mar 25, 2023
  • Draft: mesa: validate mode given for DrawTransformFeedback
    !21822 · created Mar 09, 2023 by Tapani Pälli
    mesa vk-gl-cts
    • 7
    updated Mar 13, 2023
  • st/mesa: Update shader constants right after shaders
    !21685 · created Mar 03, 2023 by Asahi Lina   Needs changes
    mesa
    • 1
    • 5
    updated Mar 29, 2023
  • context: Fix use after free.
    !21656 · created Mar 02, 2023 by Mykola Piatykop
    mesa
    • 1
    updated Mar 03, 2023
  • mesa/st, iris, rusticl: Add cl_khr_gl_sharing extension
    !21305 · created Feb 14, 2023 by Antonio Gomes
    EGL GLX Rusticl gallium iris llvmpipe mesa meson
    • 6
    • 108
    updated May 31, 2023
  • mesa/main: add YUYV and VYUY formats
    !21219 · created Feb 09, 2023 by Italo Nicola
    gallium mesa util
    • 0
    updated Feb 09, 2023
  • Fixing issues found by coverity
    !20893 · created Jan 24, 2023 by Illia Abernikhin
    i915 intel mesa
    • 1
    • 15
    updated May 09, 2023
  • meson: libelf is only optional on windows and android
    !19916 · created Nov 22, 2022 by Yonggang Luo
    mesa
    • 12
    updated Apr 05, 2023
  • misc(trivial) improve about nir and mesa by use util_call_once_data
    !19625 · created Nov 09, 2022 by Yonggang Luo
    NIR mesa
    • 12
    updated Dec 21, 2022
  • mesa: Make sure row stride for GL_BITMAP texture creation is at least 1 Byte.
    !19490 · created Nov 03, 2022 by Mario Kleiner
    mesa
    • 2
    updated Nov 11, 2022
  • Make more generators write files directly instead of printing to stdout
    !19308 · created Oct 25, 2022 by Dylan Baker
    GLSL NIR mesa meson util
    • 1
    • 13
    updated Jan 05, 2023
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