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  • MesaMesa
  • mesamesa
  • Merge requests
  • Open 19
  • Merged 357
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  • broadcom/compiler: fix indentation at v3d_nir_lower_image_load_store
    !20972 · created Jan 28, 2023 by Alejandro Piñeiro   v3d v3dv
    • 0
    updated Jan 28, 2023
  • ci/broadcom: move the rpi4 depthstencil-default_fb-drawpixels fails into flakes
    !20844 · created Jan 23, 2023 by David Heidelberg   v3d
    • 3
    updated Jan 23, 2023
  • Draft: v3d: implement support for PIPE_CAP_NATIVE_FENCE_FD
    !20602 · created Jan 10, 2023 by Iago Toral   v3d
    • 21
    updated Jan 26, 2023
  • gallium: deduplicate etnaviv, freedreno & lima `screen_lookup_or_create` functionality, and reuse it in v3d, vc4, asahi & panfrost
    !20180 · created Dec 06, 2022 by Eric Engestrom   asahi etnaviv freedreno lima panfrost v3d vc4
    • 32
    updated Jan 27, 2023
  • v3d: implement EXT_timer_query
    !17825 · created Jul 31, 2022 by Yusuf Khan   v3d
    • 17
    updated Sep 01, 2022
  • v3d: implement NV_conditional_render extension
    !17373 · created Jul 06, 2022 by Juan A. Suárez   v3d
    • 44
    updated Nov 14, 2022
  • v3d/simulator: add autoclif support
    !17357 · created Jul 04, 2022 by Juan A. Suárez   v3d v3dv
    • 1
    updated Jul 21, 2022
  • Add a mechanism to avoid automatically updating the shadow texture when using TFP on V3D
    !12869 · created Sep 15, 2021 by Neil Roberts   gallium v3d
    • 14
    updated Mar 08, 2022
  • Draft: gbm,v3d: Force linear usage/modifiers for old APIs
    !12666 · created Sep 01, 2021 by Roman Stratiienko   gbm v3d
    • 1
    • 46
    updated Sep 06, 2021
  • intel: vc4: v3d: Call nir_lower_flrp less often
    !12526 · created Aug 24, 2021 by Ian Romanick   intel v3d vc4
    • 6
    updated Aug 25, 2021
  • v3d: avoid allocating tiled resources using the display gpu.
    !12415 · created Aug 17, 2021 by José María Casanova Crespo   v3d
    • 4
    updated Aug 23, 2021
  • vc4 use of st/mesa user clip lowering, better docs and api for it.
    !8953 · created Feb 10, 2021 by Emma Anholt   gallium v3d vc4
    • 17
    updated Dec 02, 2021
  • WIP: nine: Initial v3d support   3 of 5 checklist items completed
    !7494 · created Nov 07, 2020 by Martell   nine v3d
    • 2
    • 7
    updated Jul 09, 2022
  • gallium/v3d: Allow compilation for arm64/aarch64
    !2586 · created Nov 01, 2019 by Andreas Bergmeier   meson v3d vc4
    • 3
    updated Feb 21, 2022
  • fix empty-body issues
    !2494 · created Oct 28, 2019 by Eric Engestrom   ANV GLX NIR freedreno gallium haiku llvmpipe mesa nouveau r300 r600 swr util v3d vc4 vulkan
    • 7
    updated Jan 23, 2023
  • v3d: Move fetching of parameter to common
    !1405 · created Jul 20, 2019 by Andreas Bergmeier   v3d
    • 11
    updated May 05, 2021
  • nir: Clean up metadata handling
    !950 · created May 24, 2019 by Jason Ekstrand   ANV NIR RADV etnaviv freedreno i965 iris lima v3d vc4
    • 19
    updated Aug 09, 2021
  • gallium: index upload helper cleanup
    !922 · created May 20, 2019 by Emma Anholt   etnaviv freedreno gallium lima v3d vc4
    • 5
    updated Feb 22, 2022
  • NIR NOLTIS (instruction selection), v3d use of it
    !629 · created Apr 10, 2019 by Emma Anholt   NIR v3d
    • 7
    updated Sep 26, 2022