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  • Merge Requests

  • Open 25
  • Merged 169
  • Closed 32
  • All 226
  • Priority Created date Last updated Milestone due date Popularity Label priority
  • mesa,glsl: optimize _mesa_load_state_parameters for faster constant uploads
    !8183 · opened Dec 21, 2020 by Marek Olšák   GLSL mesa
    • 39
    updated Jan 17, 2021
  • glsl: redeclare built-in variable with separate shader
    !8101 · opened Dec 15, 2020 by cheyang   GLSL
    • 22
    updated Dec 28, 2020
  • nir: Make nir_tex_instr::dest_type consistently sized
    !7989 · opened Dec 08, 2020 by Connor Abbott   ANV GLSL NIR OpenCL RADV d3d12 gallium intel ir3 mesa panfrost v3dv
    • 11
    updated Jan 14, 2021
  • glsl/types: support atomic uint types in glsl_get_stdXYZ_size() funcs
    !7934 · opened Dec 04, 2020 by Mike Blumenkrantz   GLSL difficulty: easy
    • 0
    updated Dec 04, 2020
  • glsl: Initialize parcel_out_uniform_storage members.
    !7910 · opened Dec 03, 2020 by Vinson Lee   GLSL coverity
    • 0
    updated Jan 13, 2021
  • RFC: nir,glsl: handle float atomics in various places
    !7588 · opened Nov 12, 2020 by Marcin Ślusarz   GLSL NIR
    • 1
    updated Nov 16, 2020
  • Fix misprints with help Cppcheck
    !7395 · opened Nov 01, 2020 by Rafał Mikrut   GLSL gallium ir3 iris nouveau r600 softpipe v3dv zink
    • 7
    updated Jan 08, 2021
  • glsl: support 64bit integer loop iterators
    !7316 · opened Oct 26, 2020 by Mike Blumenkrantz   GLSL
    • 7
    updated Nov 06, 2020
  • util/disk_cache: do crc32 check on compressed data for ZSTD
    !7182 · opened Oct 16, 2020 by Timothy Arceri   GLSL util
    • 0
    updated Oct 16, 2020
  • WIP: Optimize setting unifroms.
    !6947 · opened Oct 01, 2020 by Ian Romanick   GLSL mesa performance
    • 0
    updated Oct 30, 2020
  • glsl: Fix io interface block matching between stages
    !6663 · opened Sep 09, 2020 by andrii simiklit   GLSL
    • 2
    updated Sep 09, 2020
  • glsl,nir: Allow NIR to inline some functions instead of doing all inlining in ir
    !6652 · opened Sep 08, 2020 by Danylo Piliaiev   GLSL NIR
    • 10
    updated Sep 24, 2020
  • WIP: nir: split ffma   1 of 5 tasks completed
    !6591 · opened Sep 03, 2020 by Karol Herbst   GLSL NIR RADV etnaviv freedreno intel lima llvmpipe nouveau panfrost r600 radeonsi vc4 zink
    • 34
    updated Jan 05, 2021
  • panfrost, glsl: Simplify varying linking
    !6484 · opened Aug 27, 2020 by Alyssa Rosenzweig   GLSL panfrost
    • 7
    updated Oct 28, 2020
  • glsl: Eliminate out-of-bounds writes to gl_TessLevel*
    !6456 · opened Aug 25, 2020 by Danylo Piliaiev   GLSL
    • 0
    updated Aug 25, 2020
  • glsl: add member's location layout qualifier rules for `arrayed` in/out blocks
    !6201 · opened Aug 06, 2020 by andrii simiklit   GLSL
    • 10
    updated Nov 27, 2020
  • WIP: glsl+nir+freedreno: make int16 work
    !6002 · opened Jul 20, 2020 by Rob Clark   GLSL NIR freedreno ir3
    • 19
    updated Jul 23, 2020
  • WIP: shader profiling in NIR using ARB_shader_clock
    !5916 · opened Jul 15, 2020 by Italo Nicola   GLSL NIR i965 mesa
    • 1
    updated Jul 15, 2020
  • glsl, iris, i965: Fix ubsan errors
    !5118 · opened May 20, 2020 by Yevhenii Kolesnikov   GLSL i965 iris
    • 6
    updated Dec 31, 2020
  • WIP: glsl: Prohibit implicit conversion of mem parameter in atomicOP functions
    !4887 · opened May 04, 2020 by Danylo Piliaiev   GLSL
    • 0
    updated May 05, 2020
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