Skip to content

util/blitter: add multi-viewport saving support

Mike Blumenkrantz requested to merge zmike/mesa:vp into main

only allowing single viewports to be saved breaks any multi-viewport scenario, so add functionality to enable saving the full range of viewports for drivers that want to use it

affects KHR-GL46.shader_viewport_layer_array.ShaderViewportIndexTestCase with various gl configs

Merge request reports

Loading