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Popularity
nir: Rename scoped_barrier -> barrier
!24378
· created
Jul 28, 2023
by
Alyssa Rosenzweig
Needs merge
ACO
AMD common
ANV
EGL
GLSL
NIR
RADV
SPIR-V
TGSI
asahi
d3d12
freedreno
gallium
intel-fs
intel-vec4
ir3
lavapipe
nouveau
panfrost
r600
radeon
radeonsi
zink
Closed
1
8
updated
Aug 01, 2023
d3d12/va: Add AV1 encode support
!23811
· created
Jun 22, 2023
by
Sil Vilerino
VA-API
d3d12
Merged
1
24
updated
Jun 30, 2023
nir: generate nir_{cmp}_imm variants
!23393
· created
Jun 02, 2023
by
Erik Faye-Lund
AMD common
ANV
NIR
SPIR-V
d3d12
dozen
etnaviv
freedreno
gallium
hasvk
intel
mesa
panfrost
r600
radeonsi
release-maintainer
v3dv
zink
Merged
1
7
updated
Jun 06, 2023
treewide,nir: misc immediate helper cleanups
!23179
· created
May 23, 2023
by
Erik Faye-Lund
Needs changes
NIR
RADV
SPIR-V
d3d12
dozen
freedreno
intel
mesa
panfrost
panvk
r600
radeonsi
v3d
v3dv
vc4
zink
Merged
1
27
updated
May 25, 2023
microsoft/compiler: Better and simpler bitcast reduction
!23062
· created
May 16, 2023
by
Jesse Natalie
d3d12
Merged
Approved
1
2
updated
May 19, 2023
d3d12: Support creating PSOs with no attachments with MSAA without TIR
!22402
· created
Apr 10, 2023
by
Jesse Natalie
d3d12
Merged
Approved
1
5
updated
May 03, 2023
d3d12: Add check for dxil_validator
!22141
· created
Mar 27, 2023
by
Luca Bacci
d3d12
Merged
Approved
1
7
updated
May 17, 2023
dzn: Yet another round of fixes
!20614
· created
Jan 10, 2023
by
Jesse Natalie
d3d12
dozen
Merged
Approved
1
12
updated
Jan 17, 2023
CI/Windows: Built piglit with Waffle
!20466
· created
Dec 30, 2022
by
Jesse Natalie
CI
Windows
d3d12
Merged
1
3
updated
Jan 03, 2023
Fix vaQuerySurfaceStatus and vaSyncSurface for decode
!20133
· created
Dec 02, 2022
by
Daniel Almeida
VA-API
d3d12
gallium
r600
radeon
radeonsi
virgl
Merged
1
57
updated
Jul 03, 2023
nir: Use nir_const_value_for_int more places
!19689
· created
Nov 11, 2022
by
Faith Ekstrand
NIR
d3d12
gallium
r600
Merged
1
7
updated
Dec 14, 2022
d3d12: Advertise PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
!19396
· created
Oct 29, 2022
by
Jesse Natalie
d3d12
Merged
Approved
1
1
updated
Oct 31, 2022
d3d12: Add support for Xbox GDK
!19022
· created
Oct 10, 2022
by
Ethan Lee
d3d12
meson
util
wgl
Merged
1
62
updated
Jan 19, 2023
va/d3d12: Implement vaSyncBuffer for ffmpeg encode with async_depth
!18715
· created
Sep 20, 2022
by
Sil Vilerino
VA-API
d3d12
Merged
1
10
updated
Sep 22, 2022
microsoft/compiler: Fixup sampler derefs in tex instrs that don't *need* samplers
!16639
· created
May 20, 2022
by
Erik Faye-Lund
d3d12
dozen
Merged
1
2
updated
May 30, 2022
gallium: rename TGSI caps
!15316
· created
Mar 10, 2022
by
Erik Faye-Lund
asahi
crocus
d3d12
docs
etnaviv
freedreno
gallium
i915g
iris
lima
llvmpipe
nine
nouveau
panfrost
r300
r600
radeonsi
softpipe
svga
v3d
vc4
virgl
zink
Merged
1
9
updated
Mar 18, 2022
Always convert i2b into ine (and eliminate i2b opcode)
!15121
· created
Feb 22, 2022
by
Ian Romanick
ACO
NIR
SPIR-V
TGSI
asahi
bifrost
d3d12
etnaviv
freedreno
intel-fs
intel-vec4
ir3
lavapipe
llvmpipe
nouveau
r600
radeonsi
v3d
vc4
zink
Merged
1
98
updated
Feb 05, 2023
wgl, d3d12: Robustness
!15002
· created
Feb 11, 2022
by
Jesse Natalie
d3d12
wgl
Merged
1
5
updated
Apr 28, 2022
microsoft/compiler,spirv_to_dxil: Small fixes found while testing real world shaders
!14988
· created
Feb 11, 2022
by
Enrico Galli
d3d12
Merged
1
45
updated
Apr 15, 2022
d3d12: Integrate residency management
!14959
· created
Feb 09, 2022
by
Jesse Natalie
d3d12
Merged
1
3
updated
Feb 10, 2022
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