Skip to content
GitLab
Explore
Sign in
Register
Mesa
mesa
Merge requests
Open
80
Merged
1,170
Closed
173
All
1,423
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
gallium: delete PIPE_CAP_NIR_COMPACT_ARRAYS
!28601
· created
Apr 05, 2024
by
Mike Blumenkrantz
GLSL
NIR
asahi
crocus
d3d12
freedreno
gallium
iris
mesa
v3d
zink
Merged
16
updated
Apr 12, 2024
st/mesa: execute glFlush asynchronously if no image has been imported/exported
!10937
· created
May 21, 2021
by
Marek Olšák
gallium
mesa
Merged
20
updated
Apr 16, 2024
loader/zink: plumb through inferred load info to suppress error messages
!28139
· created
Mar 12, 2024
by
Mike Blumenkrantz
EGL
GLX
dri interface
drisw
gallium
gbm
loader
zink
Merged
10
updated
Apr 23, 2024
nir: get rid of "_zero_base" variants of intrinsics
!26800
· created
Dec 22, 2023
by
Karol Herbst
ANV
NAK
NIR
asahi
d3d12
freedreno
gallium
intel-fs
ir3
lavapipe
nouveau
panfrost
v3d
Merged
33
updated
Apr 24, 2024
radeonsi/vcn: fix hevc size issue
!28280
· created
Mar 19, 2024
by
Ruijing Dong
VA-API
gallium
radeonsi
Merged
15
updated
Apr 25, 2024
radeonsi/vcn: VCN4 av1 encoding "long term reference" support
!27771
· created
Feb 24, 2024
by
Ruijing Dong
AMD common
VA-API
gallium
radeonsi
Merged
3
updated
Apr 25, 2024
st/mesa: Clear texture's views when texture is removed from Shared->TexObjects
!5106
· created
May 19, 2020
by
Danylo Piliaiev
master
gallium
mesa
Merged
10
updated
Apr 26, 2024
mesa/st: sanitize feedback draw shaders
!28189
· created
Mar 14, 2024
by
Mike Blumenkrantz
gallium
mesa
Merged
9
updated
Apr 30, 2024
gallium/auxiliary/vl: fix typo which negatively impacts the src_stride initialization
!28966
· created
Apr 29, 2024
by
Patrick Lerda
gallium
Merged
Approved
1
6
updated
May 05, 2024
mesa/st: don't use base shader serialization when uniforms are not packed
!28994
· created
Apr 30, 2024
by
Gert Wollny
gallium
Merged
8
updated
May 05, 2024
Prev
1
…
55
56
57
58
59
Next