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mesa
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Priority
st/mesa: don't crash when draw indirect buffer has no storage
!13471
· created
Oct 21, 2021
by
Marek Olšák
gallium
mesa
Merged
2
updated
Oct 27, 2021
gallium/u_blitter: Read MSAA z/s from sampler's .x instead of .y or .z.
!13446
· created
Oct 19, 2021
by
Emma Anholt
gallium
Merged
4
updated
Oct 22, 2021
ci: split out gallium/auxiliary to jobs that actually use the components
!13439
· created
Oct 19, 2021
by
Mike Blumenkrantz
CI
d3d12
gallium
i915g
iris
llvmpipe
radeonsi
1
23
updated
Mar 26, 2024
vbo,gallium/u_threaded: implement pipelined partial buffer uploads using CPU storage
!13399
· created
Oct 18, 2021
by
Marek Olšák
gallium
Merged
10
updated
Mar 04, 2022
aux/pb: more correctly check number of reclaims
!13388
· created
Oct 15, 2021
by
Mike Blumenkrantz
gallium
Merged
5
updated
Oct 20, 2021
radeonsi/gallium: import DRI_PRIME linear buffer as uncached
!13362
· created
Oct 14, 2021
by
Pierre-Eric Pelloux-Prayer
gallium
radeonsi
Merged
10
updated
Nov 30, 2021
u_threaded,radeonsi: fix draw_vertex_state with multi draws, fixes
!13235
· created
Oct 06, 2021
by
Marek Olšák
TC
gallium
radeonsi
Merged
5
updated
Oct 08, 2021
features: be explicit about EXT_color_buffer_half_float support
!13211
· created
Oct 06, 2021
by
Mike Blumenkrantz
gallium
Merged
4
updated
Oct 07, 2021
util,mesa,gallium: use simple_mtx_t more
!13152
· created
Oct 01, 2021
by
Marek Olšák
gallium
mesa
util
Merged
12
updated
Oct 07, 2021
gallium: add PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS
!13151
· created
Oct 01, 2021
by
Vasily Khoruzhick
GLSL
gallium
lima
Merged
22
updated
Nov 15, 2021
d3d12, gallium: Misc patches for D3D12 GLES and external texture support
!13054
· created
Sep 26, 2021
by
Jesse Natalie
Windows
d3d12
gallium
Merged
8
updated
Nov 19, 2021
gallium,st/mesa,vbo,radeonsi: new low overhead display list interface
!13050
· created
Sep 25, 2021
by
Marek Olšák
gallium
mesa
radeonsi
util
Merged
2
44
updated
Nov 07, 2022
gallium/dri: Make YUV formats we're going to emulate external-only.
!13038
· created
Sep 24, 2021
by
Emma Anholt
gallium
Merged
3
updated
Oct 06, 2021
gallium/format: move two vertex formats into the proper place.
!12987
· created
Sep 23, 2021
by
Dave Airlie
gallium
lavapipe
Merged
2
updated
Sep 23, 2021
nir_to_tgsi: Remove the abs on fcsel's bool src.
!12921
· created
Sep 18, 2021
by
Emma Anholt
NIR
gallium
i915g
Merged
3
updated
Sep 20, 2021
mesa/st: Allow loops in GLSL when NIR is enabled, even if the HW can't.
!12917
· created
Sep 17, 2021
by
Emma Anholt
gallium
i915g
Merged
6
updated
Sep 21, 2021
util/tc: rename tc_replace_buffer_storage_func::num_rebinds and document
!12898
· created
Sep 16, 2021
by
Mike Blumenkrantz
TC
gallium
Merged
1
updated
Sep 17, 2021
u_blitter: Change to only use triangle strips
!12879
· created
Sep 15, 2021
by
Giancarlo Devich
gallium
9
updated
Nov 08, 2021
Add a mechanism to avoid automatically updating the shadow texture when using TFP on V3D
!12869
· created
Sep 15, 2021
by
Neil Roberts
gallium
v3d
14
updated
Mar 08, 2022
nir_to_tgsi, virgl: Add debug flag to enable nir_to_tgsi, fix nir_to-tgsi bugs
!12800
· created
Sep 09, 2021
by
Emma Anholt
NIR
TGSI
gallium
virgl
Merged
19
updated
Oct 07, 2021
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