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Priority
Teach the various `_clc` tools how to generate a dep file
!28348
· created
Mar 23, 2024
by
Dylan Baker
ANV
OpenCL
Rusticl
asahi
d3d12
intel-compiler
meson
11
updated
Apr 02, 2024
Lower subsampled image formats correctly in gfx940
!28012
· created
Mar 06, 2024
by
Ganesh Belgur Ramachandra
AMD common
VA-API
d3d12
gallium
nouveau
nv50
radeonsi
8
updated
Apr 18, 2024
microsoft/common,d3d12: Add d3d_device.{h|c} that shared by dzn, d3d12 and clc_compiler
!26738
· created
Dec 18, 2023
by
Yonggang Luo
d3d12
dozen
gallium
meson
23
updated
Jan 26, 2024
gallium: make it the frontend's responsibility to link libgalliumvl
!26680
· created
Dec 14, 2023
by
Karol Herbst
Rusticl
d3d12
gallium
meson
nine
r600
radeonsi
wgl
24
updated
May 20, 2024
nir: I/O vector access improvements
!25916
· created
Oct 26, 2023
by
Faith Ekstrand
ANV
NIR
RADV
SPIR-V
d3d12
freedreno
gallium
hasvk
intel-vec4
ir3
lavapipe
mesa
nouveau
r600
turnip
v3d
v3dv
zink
7
updated
Apr 03, 2024
ci: use @zmike's multithreaded runner for vkd3d
!24739
· created
Aug 16, 2023
by
Eric Engestrom
CI
d3d12
9
updated
Aug 20, 2023
Draft: virgl/win: Virtio GPU 3D acceleration for windows
!24223
· created
Jul 18, 2023
by
Max R
d3d12
gallium
meson
virgl
wgl
5
64
updated
May 19, 2024
d3d12: Use a set to find existing shader variants
!21248
· created
Feb 10, 2023
by
Giancarlo Devich
d3d12
11
updated
Feb 10, 2023
d3d12: Don't actually flush from glFlush calls
!20797
· created
Jan 19, 2023
by
Giancarlo Devich
d3d12
gallium
17
updated
Feb 15, 2023
WIP: microsoft/compiler: Add a DXBC (shader model 4.x / 5.x) backend
!14253
· created
Dec 18, 2021
by
Jesse Natalie
d3d12
2
updated
Jul 22, 2022
ci: split out gallium/auxiliary to jobs that actually use the components
!13439
· created
Oct 19, 2021
by
Mike Blumenkrantz
CI
d3d12
gallium
i915g
iris
llvmpipe
radeonsi
1
23
updated
Mar 26, 2024
fixes build errors with clang
!8547
· created
Jan 18, 2021
by
Mārtiņš Možeiko
TGSI
d3d12
1
updated
Feb 11, 2022
d3d12: Fix memory leaks on error paths in d3d12_context_create.
!8291
· created
Jan 01, 2021
by
Vinson Lee
coverity
d3d12
1
updated
May 05, 2021