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Updated date
glsl: Use a stable attr sort on Windows
!22800
· created
May 02, 2023
by
Jesse Natalie
GLSL
Closed
1
3
updated
Apr 04, 2024
glsl: set PSIZ bit in outputs_written when injecting a 1.0 psiz write
!28550
· created
Apr 03, 2024
by
Mike Blumenkrantz
GLSL
difficulty: easy
Closed
2
updated
Apr 04, 2024
RFC: tree-wide: rename DEBUG to EXPENSIVE_CHECKS to stop the confusion with NDEBUG
!21946
· created
Mar 16, 2023
by
Eric Engestrom
ANV
EGL
GLSL
GLX
NIR
RADV
TGSI
d3d12
etnaviv
freedreno
gallium
hasvk
i915g
intel-fs
ir3
iris
llvmpipe
mapi
mesa
meson
nine
powervr
r300
r600
softpipe
svga
turnip
util
vc4
vulkan
wgl
Closed
9
updated
Mar 15, 2024
WIP: nir: bump max number of components to 32
!22316
· created
Apr 05, 2023
by
Lionel Landwerlin
GLSL
NIR
midgard
Closed
8
updated
Mar 07, 2024
Draft: nir: Renaming gl_shader_stage to shader_stage.
!27650
· created
Feb 16, 2024
by
Sarthak Bhatt
ACO
AMD common
ANV
GLSL
NAK
NIR
NVK
RADV
Rusticl
SPIR-V
TGSI
asahi
blorp
crocus
d3d12
docs
dozen
etnaviv
freedreno
gallium
hasvk
intel
intel-fs
intel-vec4
ir3
iris
lavapipe
lima
mesa
meson
panfrost
powervr
r600
radeonsi
turnip
v3d
v3dv
vulkan
zink
Closed
4
updated
Feb 16, 2024
glsl: Use the dedicated function to extract variables from instructions
!27033
· created
Jan 12, 2024
by
Corentin Noël
GLSL
Closed
2
updated
Jan 12, 2024
compiler/tests: add missing dependency on generated builtin types
!25340
· created
Sep 22, 2023
by
David Heidelberg
GLSL
meson
Closed
6
updated
Sep 22, 2023
glsl: Don't create struct type builtins
!25163
· created
Sep 11, 2023
by
Caio Oliveira
GLSL
Closed
3
updated
Sep 13, 2023
nir: Add nir_x/y/z/w helpers, but don't use them treewide
!25017
· created
Sep 02, 2023
by
Alyssa Rosenzweig
Needs review
GLSL
NIR
asahi
Closed
0
updated
Sep 10, 2023
Draft: nir: Add an opt-out for SM5 behaviour of masks
0 of 2 checklist items completed
!25041
· created
Sep 04, 2023
by
Alyssa Rosenzweig
Needs discussion
GLSL
NIR
SPIR-V
asahi
zink
Closed
2
updated
Sep 06, 2023
nir: Add nir_x/y/z/w helpers
!24917
· created
Aug 29, 2023
by
Alyssa Rosenzweig
AMD common
ANV
GLSL
NIR
NVK
RADV
SPIR-V
TGSI
asahi
blorp
d3d12
dozen
freedreno
gallium
hasvk
ir3
lavapipe
lima
mesa
nouveau
nv50
panfrost
r600
radeon
radeonsi
turnip
v3d
v3dv
vc4
vulkan
zink
Closed
5
updated
Sep 02, 2023
nir: Rename to (nir_op_mov_vec1, nir_op_mov_vec2, ... nir_op_mov_vec16)
!24686
· created
Aug 15, 2023
by
Yonggang Luo
ACO
AMD common
ANV
GLSL
NIR
NVK
RADV
SPIR-V
TGSI
asahi
blorp
d3d12
dozen
etnaviv
freedreno
gallium
hasvk
intel-fs
intel-vec4
ir3
lavapipe
lima
llvmpipe
mesa
nouveau
nv50
panfrost
powervr
r600
radeon
radeonsi
turnip
v3d
v3dv
vc4
vulkan
zink
Closed
1
updated
Aug 15, 2023
nir: Prefer SSA-based source rewriting
!24637
· created
Aug 11, 2023
by
Alyssa Rosenzweig
AMD common
ANV
GLSL
NIR
NVK
RADV
TGSI
asahi
crocus
d3d12
dozen
etnaviv
freedreno
gallium
hasvk
ir3
iris
lavapipe
lima
panfrost
r600
radeon
radeonsi
turnip
v3d
v3dv
vc4
zink
Closed
4
updated
Aug 11, 2023
nir: Rename scoped_barrier -> barrier
!24378
· created
Jul 28, 2023
by
Alyssa Rosenzweig
Needs merge
ACO
AMD common
ANV
EGL
GLSL
NIR
RADV
SPIR-V
TGSI
asahi
d3d12
freedreno
gallium
intel-fs
intel-vec4
ir3
lavapipe
nouveau
panfrost
r600
radeon
radeonsi
zink
Closed
1
8
updated
Aug 01, 2023
util: Move src/compiler/glsl/list.h to src/util/exec_list.h
!23983
· created
Jul 04, 2023
by
Yonggang Luo
GLSL
NIR
intel
mesa
meson
util
Closed
3
updated
Jul 05, 2023
nir: move SQRT_TO_ABS_SQRT to NIR from GLSL
!21040
· created
Feb 01, 2023
by
Mihai Preda
GLSL
NIR
Closed
12
updated
Mar 27, 2023
glsl: Fix precision of type conversions.
!21473
· created
Feb 22, 2023
by
Emma Anholt
GLSL
Closed
7
updated
Mar 02, 2023
mesa: remove OptimizeForAOS-flag and related code
!21307
· created
Feb 14, 2023
by
Erik Faye-Lund
GLSL
gallium
mesa
Closed
6
updated
Feb 17, 2023
Revert "radeonsi: enable glthread by default"
!20599
· created
Jan 10, 2023
by
Timothy Arceri
GLSL
mesa
radeonsi
Closed
11
updated
Feb 17, 2023
glsl: fix define use
!21337
· created
Feb 15, 2023
by
Timothy Arceri
GLSL
Closed
2
updated
Feb 15, 2023
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