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  • Erik Faye-Lund
  • mesamesa
  • Merge Requests

  • Open 0
  • Merged 295
  • Closed 47
  • All 342
  • Priority Created date Last updated Milestone due date Popularity Label priority
  • d3d12: do not expose cube-map arrays
    !122 · opened Jun 10, 2020 by Erik Faye-Lund   msclc-d3d12
    • MERGED
    • 6
    updated Nov 18, 2020
  • d3d12: add s3tc support
    !276 · opened Aug 17, 2020 by Erik Faye-Lund   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 1
    updated Nov 18, 2020
  • d3d12: prevent copying past end of source
    !332 · opened Oct 07, 2020 by Erik Faye-Lund   msclc-d3d12   GL-CTS OpenGL
    • MERGED
    • Approved
    • 3
    updated Nov 18, 2020
  • microsoft/compiler: do not mark sysvalues as shader-inputs
    !341 · opened Nov 05, 2020 by Erik Faye-Lund   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 0
    updated Nov 09, 2020
  • d3d12: front-face as sysval
    !340 · opened Nov 03, 2020 by Erik Faye-Lund   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 0
    updated Nov 05, 2020
  • d3d12: do not expose any shader-buffers
    !338 · opened Nov 02, 2020 by Erik Faye-Lund   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 0
    updated Nov 02, 2020
  • d3d12: pntcoord cleanup
    !339 · opened Nov 02, 2020 by Erik Faye-Lund   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 0
    updated Nov 02, 2020
  • winsys/d3d12: Use MakeWindowAssociation to remove DXGI's alt+enter handling
    !337 · opened Oct 28, 2020 by Jesse Natalie   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 1
    updated Oct 29, 2020
  • clean up development history
    !336 · opened Oct 26, 2020 by Erik Faye-Lund   msclc-d3d12
    • MERGED
    • Approved
    • 1
    • 0
    updated Oct 28, 2020
  • d3d12: resource state manager cleanups
    !335 · opened Oct 26, 2020 by Erik Faye-Lund   msclc-d3d12   OpenGL
    • MERGED
    • 3
    updated Oct 28, 2020
  • Fix polygon offset for points
    !301 · opened Sep 08, 2020 by Louis-Francis Ratté-Boulianne   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 12
    updated Oct 28, 2020
  • CL: Upstream image feedback
    !298 · opened Sep 03, 2020 by Jesse Natalie   msclc-d3d12   OpenCL
    • MERGED
    • 0
    updated Oct 27, 2020
  • CL: Rework load/store alignment to be on derefs instead of intrinsics
    !311 · opened Sep 17, 2020 by Jesse Natalie   msclc-d3d12   OpenCL
    • MERGED
    • 0
    updated Oct 27, 2020
  • CL: More misc fixes
    !304 · opened Sep 09, 2020 by Jesse Natalie   msclc-d3d12   For upstream OpenCL
    • MERGED
    • 1
    updated Oct 27, 2020
  • CL: Add optimize/serialize entrypoints for libclc
    !309 · opened Sep 11, 2020 by Jesse Natalie   msclc-d3d12   OpenCL
    • MERGED
    • 1
    updated Oct 27, 2020
  • CL: Mangle libclc names using vtn_type instead of glsl_type
    !241 · opened Jul 23, 2020 by Jesse Natalie   msclc-d3d12   OpenCL Reviewed
    • MERGED
    • Approved
    • 0
    updated Oct 27, 2020
  • Fix GL_CLAMP
    !293 · opened Aug 29, 2020 by Louis-Francis Ratté-Boulianne   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 11
    updated Oct 27, 2020
  • Fix support for logic op
    !290 · opened Aug 28, 2020 by Louis-Francis Ratté-Boulianne   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 21
    updated Oct 26, 2020
  • Fix DST_ALPHA blending for some formats
    !306 · opened Sep 11, 2020 by Louis-Francis Ratté-Boulianne   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 9
    updated Oct 22, 2020
  • Fix various piglit regressions from recent CTS fixes
    !333 · opened Oct 08, 2020 by Louis-Francis Ratté-Boulianne   msclc-d3d12   OpenGL
    • MERGED
    • Approved
    • 4
    updated Oct 16, 2020
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