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Fix support for logic op

Louis-Francis Ratté-Boulianne requested to merge lfrb/mesa:logicop into msclc-d3d12

Fixes https://gitlab.freedesktop.org/kusma/mesa/-/issues/75

For UNORM render target, we create a uint render target view and adapt the fragment shader to convert the output to uint. For BGRA_UNORM, we also need to create a on-demand resource to perform the draw.

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