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Created date
zink: clear improvements
!8512
· created
Jan 15, 2021
by
Mike Blumenkrantz
master
zink
Merged
2
updated
Jan 15, 2021
zink: shader images
!8504
· created
Jan 14, 2021
by
Mike Blumenkrantz
master
zink
Merged
83
updated
Jan 21, 2021
zink: only emit streamout targets during draw if we have them
!8503
· created
Jan 14, 2021
by
Mike Blumenkrantz
master
zink
Merged
1
updated
Jan 14, 2021
zink: renderpass improvements
!8487
· created
Jan 13, 2021
by
Mike Blumenkrantz
master
zink
Merged
1
updated
Jan 14, 2021
zink: clamp sampler+samplerview limits
!8457
· created
Jan 12, 2021
by
Mike Blumenkrantz
master
zink
Merged
7
updated
Jan 13, 2021
zink: use hw int64
!8403
· created
Jan 10, 2021
by
Erik Faye-Lund
master
zink
Merged
5
updated
Jan 11, 2021
zink: softfp cleanup
!8402
· created
Jan 09, 2021
by
Erik Faye-Lund
master
zink
Merged
2
updated
Jan 10, 2021
CI: Build more drivers in the cross-arch jobs
!8394
· created
Jan 08, 2021
by
Adam Jackson
master
CI
big endian
lavapipe
nouveau
r600
zink
Merged
9
updated
Feb 11, 2021
zink: disable render_condition_enable during blit
!8379
· created
Jan 08, 2021
by
Erik Faye-Lund
master
zink
Merged
1
updated
Jan 08, 2021
gallium/ntt: lower uniforms to ubo
!8365
· created
Jan 07, 2021
by
Erik Faye-Lund
master
gallium
regression
v3d
zink
Merged
3
updated
Jan 07, 2021
nir: lower frcp
!8348
· created
Jan 06, 2021
by
Erik Faye-Lund
master
NIR
d3d12
zink
Closed
7
updated
Apr 13, 2021
zink compiler fixes
!8347
· created
Jan 06, 2021
by
Erik Faye-Lund
master
zink
Merged
1
updated
Jan 06, 2021
mesa,gallium,vbo: fix drivers and shared code by skipping draws with count == 0 and instance_count == 0
!8345
· created
Jan 06, 2021
by
Marek Olšák
master
d3d12
etnaviv
freedreno
gallium
i915g
iris
lima
llvmpipe
mesa
r300
r600
radeonsi
regression
softpipe
svga
swr
tegra
v3d
vc4
virgl
zink
Merged
12
updated
Jan 14, 2021
zink: use lower_scmp instead of open-coding
!8335
· created
Jan 05, 2021
by
Erik Faye-Lund
master
zink
Merged
1
updated
Jan 06, 2021
zink: handle non-const offsets for txf/tg4 ops
!8333
· created
Jan 05, 2021
by
Mike Blumenkrantz
master
zink
Merged
11
updated
Jan 05, 2021
zink: base counter support
!8330
· created
Jan 05, 2021
by
Mike Blumenkrantz
master
zink
Merged
20
updated
Jan 14, 2021
zink: bump versions
!8329
· created
Jan 05, 2021
by
Mike Blumenkrantz
master
zink
Merged
1
updated
Jan 05, 2021
zink: use ConstOffset for nir_tex_src_offset
!8327
· created
Jan 05, 2021
by
Erik Faye-Lund
master
zink
Merged
4
updated
Jan 05, 2021
zink: clamp shader input/output max values
!8318
· created
Jan 04, 2021
by
Mike Blumenkrantz
master
zink
Merged
20
updated
Jan 08, 2021
zink: handle gl_SampleMaskIn loading in ntv
!8316
· created
Jan 04, 2021
by
Mike Blumenkrantz
master
difficulty: easy
zink
Merged
1
updated
Jan 04, 2021
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