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Milestone due date
nir: misc imm cleanups
!23461
· created
Jun 06, 2023
by
Erik Faye-Lund
AMD common
NIR
RADV
d3d12
dozen
mesa
radeonsi
zink
Merged
15
updated
Jun 15, 2023
d3d12: Fully initialize UAV desc for null SSBOs
!23440
· created
Jun 05, 2023
by
Jesse Natalie
d3d12
Merged
Approved
0
updated
Jun 05, 2023
nir: generate nir_{cmp}_imm variants
!23393
· created
Jun 02, 2023
by
Erik Faye-Lund
AMD common
ANV
NIR
SPIR-V
d3d12
dozen
etnaviv
freedreno
gallium
hasvk
intel
mesa
panfrost
r600
radeonsi
release-maintainer
v3dv
zink
Merged
1
7
updated
Jun 06, 2023
d3d12: Support PIPE_CAP_VS_LAYER_VIEWPORT
!23377
· created
Jun 01, 2023
by
Jesse Natalie
d3d12
Merged
Approved
4
updated
Jun 01, 2023
compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_type with mesa_prim
!23369
· created
Jun 01, 2023
by
Yonggang Luo
AMD common
ANV
GLSL
NIR
RADV
SPIR-V
TGSI
asahi
crocus
d3d12
docs
dozen
etnaviv
freedreno
gallium
i915g
intel-vec4
iris
lavapipe
lima
llvmpipe
mesa
nine
nouveau
nv30
nv50
nvc0
panfrost
r300
r600
radeon
radeonsi
softpipe
svga
turnip
v3d
v3dv
vc4
virgl
zink
Merged
16
updated
Aug 22, 2023
dzn, nir: Enable mediump
!23344
· created
May 31, 2023
by
Jesse Natalie
NIR
d3d12
dozen
Merged
9
updated
Jun 02, 2023
gallium: add initial task/mesh interfaces
!23291
· created
May 29, 2023
by
Dave Airlie
crocus
d3d12
freedreno
gallium
iris
radeonsi
svga
Merged
11
updated
Jun 03, 2023
treewide: Add a .clang-format file
!23275
· created
May 26, 2023
by
Konstantin Seurer
ACO
RADV
asahi
d3d12
freedreno
i915g
intel
panfrost
r600
turnip
util
venus
Merged
Approved
40
updated
Aug 12, 2023
ci/windows: Update WARP to 1.0.7
!23267
· created
May 26, 2023
by
Jesse Natalie
CI
Windows
d3d12
dozen
Merged
Approved
1
updated
May 26, 2023
microsoft/compiler: Fix texture/image variable decls to have a more-correct number of components
!23266
· created
May 26, 2023
by
Jesse Natalie
d3d12
dozen
Merged
Approved
1
updated
May 30, 2023
Changes for HEVC multislice encode
!23247
· created
May 26, 2023
by
tengjinchung
d3d12
Merged
Approved
8
updated
May 30, 2023
va: use resources instead of sampler views in va frontend
!23159
· created
May 22, 2023
by
Ganesh Belgur Ramachandra
VA-API
d3d12
gallium
nouveau
radeon
radeonsi
Merged
43
updated
Mar 05, 2024
d3d12: Fixes for Xbox GDK
!23154
· created
May 21, 2023
by
Caleb Cornett
d3d12
Merged
Approved
7
updated
May 25, 2023
microsoft/compiler: Better and simpler bitcast reduction
!23062
· created
May 16, 2023
by
Jesse Natalie
d3d12
Merged
Approved
1
2
updated
May 19, 2023
dxil: Unified atomics
!22993
· created
May 12, 2023
by
Jesse Natalie
d3d12
dozen
Merged
3
updated
May 12, 2023
microsoft/compiler: Less bitcasting
!22972
· created
May 11, 2023
by
Jesse Natalie
d3d12
dozen
Merged
Approved
3
updated
May 16, 2023
dzn: Enable a couple more caps/extensions
!22952
· created
May 11, 2023
by
Jesse Natalie
d3d12
dozen
Merged
Approved
2
updated
May 12, 2023
microsoft/compiler: Put actual data in the view ID and I/O dependency tables
!22949
· created
May 10, 2023
by
Jesse Natalie
d3d12
dozen
Merged
Approved
3
updated
Jul 26, 2023
mesa/main: drop use_legacy_math_rules
!22789
· created
May 02, 2023
by
Erik Faye-Lund
NIR
d3d12
etnaviv
freedreno
lima
mesa
panfrost
v3d
zink
Merged
35
updated
May 04, 2023
microsoft/compiler: Unroll loops
!22786
· created
May 01, 2023
by
Jesse Natalie
d3d12
dozen
Merged
Approved
1
updated
May 10, 2023
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