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Created date
glsl: avoid using uninitialized variable in iterate_type_fill_variables
!12399
· created
Aug 17, 2021
by
Filip Gawin
GLSL
Closed
4
updated
Aug 19, 2021
glsl/opt_algebraic: limit compare to 0 optimization to signed integers
!12356
· created
Aug 13, 2021
by
Marcin Ślusarz
GLSL
Closed
4
updated
Aug 13, 2021
glsl: Handle mismatched array index precisions
!10729
· created
May 10, 2021
by
Alyssa Rosenzweig
GLSL
Closed
14
updated
Feb 24, 2022
glsl/standalone: Add ES3.1 version
!10579
· created
May 02, 2021
by
Alyssa Rosenzweig
GLSL
Closed
3
updated
May 12, 2021
Draft: [RFC] glsl: Keep matrix inversion in highp
!10394
· created
Apr 21, 2021
by
Alyssa Rosenzweig
master
GLSL
Closed
4
updated
Apr 22, 2021
glsl: fix packing of 64-bits types
!9716
· created
Mar 19, 2021
by
Pierre-Eric Pelloux-Prayer
master
GLSL
Closed
1
3
updated
Mar 26, 2021
glsl/types: support atomic uint types in glsl_get_stdXYZ_size() funcs
!7934
· created
Dec 04, 2020
by
Mike Blumenkrantz
master
GLSL
difficulty: easy
Closed
7
updated
Feb 22, 2021
RFC: nir,glsl: handle float atomics in various places
!7588
· created
Nov 12, 2020
by
Marcin Ślusarz
GLSL
NIR
Closed
2
updated
Aug 19, 2022
Fix misprints with help Cppcheck
!7395
· created
Nov 01, 2020
by
Rafał Mikrut
master
GLSL
gallium
ir3
iris
nouveau
r600
softpipe
v3dv
zink
Closed
8
updated
Apr 11, 2021
util/disk_cache: do crc32 check on compressed data for ZSTD
!7182
· created
Oct 16, 2020
by
Timothy Arceri
master
GLSL
util
Closed
0
updated
Feb 23, 2021
panfrost, glsl: Simplify varying linking
!6484
· created
Aug 27, 2020
by
Alyssa Rosenzweig
GLSL
panfrost
Closed
8
updated
May 18, 2021
WIP: glsl+nir+freedreno: make int16 work
!6002
· created
Jul 20, 2020
by
Rob Clark
GLSL
NIR
freedreno
ir3
Closed
20
updated
Jul 26, 2022
glsl: fix detection of unsupported functions for conversion to NIR
!5252
· created
May 29, 2020
by
Danylo Piliaiev
master
GLSL
Closed
12
updated
Sep 08, 2020
Make src/compiler independent of src/mesa
!4400
· created
Apr 01, 2020
by
Marek Olšák
master
GLSL
NIR
mesa
Closed
18
updated
Apr 30, 2020
fix warning/error about uninitialized variables
!4161
· created
Mar 12, 2020
by
Andreas Roth
GLSL
Closed
4
updated
Feb 10, 2022
glsl: fix error handling of length() usage on unsized arrays
!4131
· created
Mar 10, 2020
by
Yevhenii Kolesnikov
master
GLSL
Closed
5
updated
Jul 19, 2021
ir_constant: Don't crash on out-of-bounds vector/matrix accesses
!4064
· created
Mar 05, 2020
by
Danylo Piliaiev
master
GLSL
Closed
18
updated
Aug 18, 2020
glsl: more NIR uniform linking support for glsl
!4041
· created
Mar 04, 2020
by
Timothy Arceri
master
GLSL
Closed
4
updated
Mar 04, 2020
19.3: Uninitialized variables when build with MSVC 2019
!3708
· created
Feb 05, 2020
by
Andreas Roth
19.3
GLSL
Closed
2
updated
Jun 24, 2020
glsl/linker: fix location for array subscript
!3146
· created
Dec 18, 2019
by
Pierre-Eric Pelloux-Prayer
GLSL
mesa
Closed
9
updated
Aug 24, 2022
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