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mesa
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Updated date
ttn: unconditionally call nir_shader_gather_info
!27460
· created
Feb 05, 2024
by
Pavel Ondračka
NIR
1
14
updated
Mar 23, 2024
nir/validate: validate io_semantics and interp_mode of load_barycentric, add nir_io_semantics::interp_explicit_strict
!28312
· created
Mar 21, 2024
by
Marek Olšák
NIR
Merged
2
updated
Mar 22, 2024
nir,aco,radeonsi: add a way to print values from shaders, other small changes
!27952
· created
Mar 04, 2024
by
Marek Olšák
ACO
AMD common
NIR
radeonsi
Merged
10
updated
Mar 22, 2024
nir/loop_unroll: Alternate loop unrolling heuristic
!22318
· created
Apr 05, 2023
by
Ian Romanick
NIR
1
updated
Mar 20, 2024
Draft: RFC: Move terminating if-statement to the bottom of the loop
!18399
· created
Sep 03, 2022
by
Ian Romanick
NIR
intel
25
updated
Mar 19, 2024
treewide: Replace the usage of PIPE_SHADER_* enum values with MESA_SHADER_* enum values and rename gl_shader_stage to mesa_shader_stage
!23412
· created
Jun 03, 2023
by
Yonggang Luo
GLSL
NIR
gallium
mesa
0
updated
Mar 19, 2024
RFC: tree-wide: rename DEBUG to EXPENSIVE_CHECKS to stop the confusion with NDEBUG
!21946
· created
Mar 16, 2023
by
Eric Engestrom
ANV
EGL
GLSL
GLX
NIR
RADV
TGSI
d3d12
etnaviv
freedreno
gallium
hasvk
i915g
intel-fs
ir3
iris
llvmpipe
mapi
mesa
meson
nine
powervr
r300
r600
softpipe
svga
turnip
util
vc4
vulkan
wgl
Closed
9
updated
Mar 15, 2024
docs/nir: Document all the ALU opcodes
!11438
· created
Jun 17, 2021
by
Faith Ekstrand
NIR
docs
Merged
3
45
updated
Mar 14, 2024
compiler/types: fix serialization of cooperative matrix
!28086
· created
Mar 09, 2024
by
Ivan Briano
NIR
Merged
1
updated
Mar 14, 2024
nir/opt_shrink_vectors: shrink some intrinsics from start
!28004
· created
Mar 06, 2024
by
Alyssa Rosenzweig
NIR
Merged
28
updated
Mar 13, 2024
nir_loop_analyze: Fix iteration count guessing for loops with i <= limit
!27902
· created
Feb 29, 2024
by
Jesse Natalie
NIR
dozen
11
updated
Mar 12, 2024
nir/print: do not print empty lists on intrinsics
!27980
· created
Mar 05, 2024
by
Alyssa Rosenzweig
NIR
Closed
4
updated
Mar 12, 2024
nir/divergence_analysis: changes for vertex divergence and handle derefs of system values
!28049
· created
Mar 07, 2024
by
Marek Olšák
NIR
Merged
8
updated
Mar 12, 2024
Draft: anv: Gfx9/11/12 support for shaderStorageImageReadWithoutFormat
!22524
· created
Apr 17, 2023
by
Lionel Landwerlin
ANV
NIR
intel-fs
14
updated
Mar 08, 2024
nir_lower_tex_shadow: For old-style shadows, use vec4(result, 0, 0, 1)
!28001
· created
Mar 06, 2024
by
Jesse Natalie
NIR
d3d12
Merged
6
updated
Mar 07, 2024
ir3: improve handling of predicate registers
!27411
· created
Feb 01, 2024
by
Job Noorman
NIR
freedreno
ir3
meson
Merged
22
updated
Mar 07, 2024
intel/compiler: Add texture operation lowering pass
!27458
· created
Feb 05, 2024
by
Sagar Ghuge
NIR
intel-fs
meson
Merged
8
updated
Mar 07, 2024
WIP: nir: bump max number of components to 32
!22316
· created
Apr 05, 2023
by
Lionel Landwerlin
GLSL
NIR
midgard
Closed
8
updated
Mar 07, 2024
intel/elk: Remove code for Gfx9+
!27629
· created
Feb 15, 2024
by
Caio Oliveira
NIR
blorp
crocus
intel
intel-fs
intel-tools
intel-vec4
iris
meson
Merged
11
updated
Mar 07, 2024
WIP: nir: Improve nir_opt_shrink_vectors so it can trim starting components.
!15961
· created
Apr 14, 2022
by
Timur Kristóf
NIR
Closed
31
updated
Mar 07, 2024
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