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mesa
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Updated date
zink: revert some modifier handling
!18148
· created
Aug 19, 2022
by
Mike Blumenkrantz
regression
zink
Merged
1
updated
Aug 31, 2022
zink: update driver workarounds
!16861
· created
Jun 03, 2022
by
Mike Blumenkrantz
difficulty: easy
zink
Merged
3
updated
Aug 31, 2022
mesa/st, zink: force nearest-filtering for FP32 / integer textures
!18292
· created
Aug 29, 2022
by
Erik Faye-Lund
gallium
mesa
zink
Merged
16
updated
Aug 31, 2022
zink+gallium/u_transfer_helper: unify full api and (de)interleave api
!17959
· created
Aug 09, 2022
by
Erik Faye-Lund
asahi
crocus
freedreno
gallium
iris
lima
panfrost
v3d
vc4
zink
Merged
35
updated
Aug 30, 2022
zink: misc fixes
!18275
· created
Aug 26, 2022
by
Erik Faye-Lund
zink
Merged
1
updated
Aug 29, 2022
zink: support PIPE_CAP_FBFETCH_COHERENT
!18133
· created
Aug 18, 2022
by
Mike Blumenkrantz
difficulty: easy
vulkan
zink
Merged
1
updated
Aug 24, 2022
zink: Remove duplicate variable zero.
!18164
· created
Aug 20, 2022
by
Vinson Lee
coverity
zink
Merged
2
updated
Aug 24, 2022
glsl: nir: zink: r600: nir: spirv: d3d12: radeonsi: Try to fix all the issues with sparseTextureGatherOffsetARB (and textureGatherOffsets changes too)
!16547
· created
May 17, 2022
by
Ian Romanick
GLSL
NIR
zink
Merged
56
updated
Aug 23, 2022
zink: 2022 refactor: part 3
!18135
· created
Aug 18, 2022
by
Mike Blumenkrantz
performance
zink
Merged
11
updated
Aug 20, 2022
Zink: Fix incorrect emission of SPIR-V shift ops
!18074
· created
Aug 16, 2022
by
Soroush Faghihi
zink
Merged
5
updated
Aug 19, 2022
zink: remove needless check
!17986
· created
Aug 10, 2022
by
Erik Faye-Lund
zink
Merged
1
updated
Aug 19, 2022
zink: some dmabuf-related fixes
!18095
· created
Aug 16, 2022
by
Mike Blumenkrantz
zink
Merged
1
updated
Aug 18, 2022
zink: 2022 refactor: part 2
!18065
· created
Aug 15, 2022
by
Mike Blumenkrantz
zink
Merged
3
updated
Aug 17, 2022
zink: slightly improve extendedDynamicState2PatchControlPoints-less support for GPL
!17955
· created
Aug 09, 2022
by
Mike Blumenkrantz
difficulty: easy
zink
Merged
4
updated
Aug 17, 2022
zink: refactor 2022: part 1
!18051
· created
Aug 14, 2022
by
Mike Blumenkrantz
zink
Merged
2
updated
Aug 15, 2022
mesa/st: add PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_ALPHA_NOT_W
!17687
· created
Jul 21, 2022
by
Mike Blumenkrantz
gallium
zink
Merged
42
updated
Aug 12, 2022
zink: stop skipping bunch of GLESx tests
!18029
· created
Aug 12, 2022
by
Samuel Pitoiset
CI
RADV
zink
Merged
3
updated
Aug 12, 2022
zink: do not use VK_FORMAT_D32_SFLOAT_S8_UINT without checking
!17953
· created
Aug 09, 2022
by
Erik Faye-Lund
zink
Merged
1
updated
Aug 11, 2022
tu: Use the format list to decide whether we can do UBWC with MUTABLE.
!17900
· created
Aug 04, 2022
by
Emma Anholt
turnip
zink
Merged
19
updated
Aug 11, 2022
zink: graphics pipeline library
!17225
· created
Jun 23, 2022
by
Mike Blumenkrantz
zink
Merged
10
updated
Aug 11, 2022
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