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Created date
zink: properly detect smooth-lines support
!23239
· created
May 25, 2023
by
Erik Faye-Lund
Needs changes
zink
35
updated
May 30, 2023
mesa+zink: common perfetto init, add zink CPU trace events for jank.
!22860
· created
May 04, 2023
by
Emma Anholt
perfetto
zink
9
updated
Jun 29, 2023
zink: Clamp VB offsets to the end of the VBO.
!22843
· created
May 03, 2023
by
Emma Anholt
zink
2
updated
May 04, 2023
Draft: zink: implement fallback for missing VK_EXT_custom_border_color
!22578
· created
Apr 19, 2023
by
Antonino Maniscalco
zink
16
updated
Aug 15, 2023
Draft: zink: test on Lavapipe using Vulkan-Profiles
!22313
· created
Apr 05, 2023
by
Erik Faye-Lund
CI
lavapipe
zink
4
updated
Apr 25, 2023
Draft: zink: emulate gs input rotation
!22309
· created
Apr 05, 2023
by
Antonino Maniscalco
zink
36
updated
Jul 26, 2023
zink: set ZINK_HANG_ABORT for ci jobs
!21487
· created
Feb 23, 2023
by
Mike Blumenkrantz
CI
difficulty: easy
zink
5
updated
Mar 21, 2024
zink: use renderpass optimizing to inline resolves
!21319
· created
Feb 14, 2023
by
Mike Blumenkrantz
zink
9
updated
Feb 16, 2023
Draft: zink: drop rounding line-width to granularity
!18294
· created
Aug 29, 2022
by
Erik Faye-Lund
zink
2
updated
Oct 24, 2022
trivial ubsan fixes
!17375
· created
Jul 06, 2022
by
Mike Blumenkrantz
difficulty: easy
mesa
util
zink
1
updated
Jul 25, 2022
Draft: zink: Do not read-modify-write unitialized bitfields in fb state.
!13373
· created
Oct 14, 2021
by
Witold Baryluk
zink
10
updated
Nov 23, 2022
Draft: zink: add some 64bit format mappings
!10958
· created
May 24, 2021
by
Mike Blumenkrantz
difficulty: easy
zink
4
updated
Oct 27, 2021
Draft: nir: split ffma
1 of 5 checklist items completed
!6591
· created
Sep 03, 2020
by
Karol Herbst
GLSL
NIR
RADV
etnaviv
freedreno
intel
lima
llvmpipe
nouveau
r600
radeonsi
vc4
zink
34
updated
Nov 02, 2023
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