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mesa
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Created date
v3d,v3d: use new simulator
!28009
· created
Mar 06, 2024
by
Juan A. Suárez
v3d
v3dv
Merged
23
updated
Mar 11, 2024
radv: fix emitting default blend state for PS without epilogs and ESO
!28008
· created
Mar 06, 2024
by
Samuel Pitoiset
RADV
Merged
7
updated
Mar 11, 2024
d3d12: HEVC Encode - Query slice config mode based on user slice setting
!28007
· created
Mar 06, 2024
by
tengjinchung
d3d12
Merged
Approved
1
updated
Mar 07, 2024
nvk: only unmap heap bos that were mapped
!28006
· created
Mar 06, 2024
by
Dave Airlie
NVK
Merged
1
updated
Mar 10, 2024
glsl: implement a nir version of lower discard flow
!28005
· created
Mar 06, 2024
by
Timothy Arceri
GLSL
Merged
5
updated
Mar 07, 2024
nir/opt_shrink_vectors: shrink some intrinsics from start
!28004
· created
Mar 06, 2024
by
Alyssa Rosenzweig
NIR
Merged
28
updated
Mar 13, 2024
ci: Uprev Piglit
!28003
· created
Mar 06, 2024
by
Graphics CI bot
CI
Merged
7
updated
Mar 08, 2024
Increase target batch size to 128 KB
!28002
· created
Mar 06, 2024
by
Felix Degrood
intel
iris
Merged
2
updated
Mar 06, 2024
nir_lower_tex_shadow: For old-style shadows, use vec4(result, 0, 0, 1)
!28001
· created
Mar 06, 2024
by
Jesse Natalie
NIR
d3d12
Merged
6
updated
Mar 07, 2024
nak: A few sm50 fixes
!28000
· created
Mar 06, 2024
by
Faith Ekstrand
NAK
Merged
7
updated
Mar 25, 2024
d3d12: Point sprite lowering pass needs to handle arrays
!27999
· created
Mar 06, 2024
by
Jesse Natalie
d3d12
Merged
Approved
0
updated
Mar 06, 2024
wgl: Initialize DEVMODE struct
!27998
· created
Mar 05, 2024
by
Jesse Natalie
wgl
Merged
4
updated
Mar 07, 2024
d3d12/va: Add support for media only devices
!27997
· created
Mar 05, 2024
by
Sil Vilerino
VA-API
d3d12
Merged
32
updated
Mar 06, 2024
microsoft/compiler: Remove code after discard/terminate in later optimization steps
!27996
· created
Mar 05, 2024
by
Jesse Natalie
d3d12
dozen
Merged
1
updated
Mar 05, 2024
Draft: nak: Add a pass for merging basic blocks
!27995
· created
Mar 05, 2024
by
M Henning
NAK
4
updated
Mar 26, 2024
ci: run build+container jobs in pre-merge by default
!27994
· created
Mar 05, 2024
by
David Heidelberg
CI
1
31
updated
Mar 06, 2024
vulkan/pipeline: Always init pipeline cache objects
!27993
· created
Mar 05, 2024
by
Faith Ekstrand
NVK
vulkan
Merged
1
updated
Mar 05, 2024
nvk: bump NVK_PUSH_MAX_SYNCS to 256
!27992
· created
Mar 05, 2024
by
Mike Blumenkrantz
NVK
difficulty: easy
Merged
0
updated
Mar 07, 2024
nak: Rip out a few dead_code statements
!27991
· created
Mar 05, 2024
by
Echo J.
NAK
Merged
4
updated
Mar 10, 2024
zink: a couple misc fixes
!27990
· created
Mar 05, 2024
by
Mike Blumenkrantz
zink
Merged
1
updated
Mar 07, 2024
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