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Erik Faye-Lund
mesa
Merge requests
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295
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346
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Updated date
docs: fixup broken indentation
!346
· created
Mar 16, 2023
by
Erik Faye-Lund
Closed
0
updated
Mar 17, 2023
Draft: docs: sort extensions
!344
· created
Mar 16, 2023
by
Erik Faye-Lund
Closed
0
updated
Mar 17, 2023
Draft: docs: sort extensions
!345
· created
Mar 16, 2023
by
Erik Faye-Lund
Closed
0
updated
Mar 16, 2023
util/os_memory: never use os_memory_debug.h
!49
· created
May 07, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
2
updated
Nov 06, 2022
D3D12: Optimize bitcasts
!270
· created
Aug 10, 2020
by
Gert Wollny
msclc-d3d12
Merged
1
8
updated
Aug 04, 2022
HACK: test virgl docs
!343
· created
Nov 17, 2021
by
Erik Faye-Lund
Closed
0
updated
Nov 17, 2021
CI: always expose docs artifacts
!342
· created
Jan 08, 2021
by
Erik Faye-Lund
master
Closed
0
updated
Jan 18, 2021
WIP: D3D12: support rendering to cube arrays
!104
· created
May 29, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Closed
8
updated
Dec 02, 2020
WIP: d3d12: abort process on validator-errors
!263
· created
Aug 04, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Closed
9
updated
Dec 02, 2020
WIP: depth-stencil hacks
!288
· created
Aug 25, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Closed
7
updated
Dec 02, 2020
WIP: Run Piglit on CI
!126
· created
Jun 11, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Closed
9
updated
Dec 02, 2020
Draft: CL: Printf updates for upstream
!274
· created
Aug 14, 2020
by
Jesse Natalie
msclc-d3d12
OpenCL
Closed
2
updated
Nov 18, 2020
Fix issues with 3d mipmap generation and texcoord
!194
· created
Jul 08, 2020
by
Louis-Francis Ratté-Boulianne
msclc-d3d12
OpenGL
Closed
16
updated
Nov 18, 2020
WIP: libgl-d3d12 icd installation
!50
· created
May 07, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Closed
17
updated
Nov 18, 2020
WIP: NIR fixes
!60
· created
May 13, 2020
by
Louis-Francis Ratté-Boulianne
msclc-d3d12
For upstream
OpenGL
Closed
8
updated
Nov 18, 2020
d3d12: do not expose cube-map arrays
!122
· created
Jun 10, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
6
updated
Nov 18, 2020
d3d12: add s3tc support
!276
· created
Aug 17, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Merged
Approved
1
updated
Nov 18, 2020
d3d12: prevent copying past end of source
!332
· created
Oct 07, 2020
by
Erik Faye-Lund
msclc-d3d12
GL-CTS
OpenGL
Merged
Approved
3
updated
Nov 18, 2020
microsoft/compiler: do not mark sysvalues as shader-inputs
!341
· created
Nov 05, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Merged
Approved
0
updated
Nov 09, 2020
d3d12: front-face as sysval
!340
· created
Nov 03, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Merged
Approved
0
updated
Nov 05, 2020
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