WIP: d3d12: abort process on validator-errors

This allows us to find out stuff like which piglit-tests trigger
validation issues.

It's not at all a great idea for general use, so it should probably be
reworked to be an opt-in features, if we even want this upstream in the
first place.
23 jobs for !263 with d3d12-abort_on_validator_errors in 8 minutes and 24 seconds (queued for 4 seconds)
latest detached
Status Job ID Name Coverage
  Container
passed #3932868
aarch64
arm_build

00:00:24

passed #3932869
aarch64
arm_test

00:00:23

passed #3932870
mesa 1809 shell windows
windows_build_vs2019

00:00:07

passed #3932864
x86_build

00:00:23

passed #3932867
x86_build_old

00:00:17

passed #3932865
x86_test-gl

00:00:19

passed #3932866
x86_test-vk

00:00:19

 
  Meson X86 64
passed #3932874
meson-clang

00:07:59

passed #3932873
meson-classic

00:03:01

passed #3932875
meson-clover

00:07:28

passed #3932876
meson-clover-old-llvm

00:06:29

passed #3932872
meson-gallium

00:05:59

passed #3932871
meson-testing

00:02:37

passed #3932877
meson-vulkan

00:04:46

 
  Scons
passed #3932878
scons-win64

00:07:25

 
  Meson Misc
passed #3932880
aarch64
meson-arm64

00:02:04

passed #3932881
aarch64
meson-arm64-build-test

00:03:18

passed #3932879
aarch64
meson-armhf

00:05:20

passed #3932883
meson-i386

00:04:17

passed #3932886
meson-mingw32-x86_64

00:05:03

passed #3932885
kvm
meson-ppc64el

00:04:26

passed #3932884
kvm
meson-s390x

00:03:04

passed #3932882
mesa 1809 docker windows
meson-windows-vs2019

00:06:53