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mesa
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Updated date
glsl: never lower precision for shaders in desktop GL contexts
!14811
· created
Jan 31, 2022
by
Mike Blumenkrantz
GLSL
mesa
10
updated
Feb 01, 2022
mesa: fix glBindVertexBuffer(0, 0, 0, 0)
!14698
· created
Jan 24, 2022
by
Chia-I Wu
mesa
4
updated
Jan 27, 2022
mesa: try and fix PrimitiveRestartForPatches
!14295
· created
Dec 22, 2021
by
Dave Airlie
crocus
gallium
iris
mesa
r600
radeonsi
2
updated
Jan 03, 2022
mesa: fix validation of GL_RED/GL_RG with float formats for GLES.
!14173
· created
Dec 13, 2021
by
xndcn
mesa
8
updated
Dec 30, 2021
Draft: mesa: Implement GL_EXT_multisample_compatibility
!11808
· created
Jul 09, 2021
by
Adam Jackson
mesa
20
updated
Dec 16, 2021
st/mesa: fix member access within null pointer check_program_state
!13029
· created
Sep 24, 2021
by
Filip Gawin
mesa
1
updated
Sep 27, 2021
st/mesa: support GL_ARB_get_program_binary even disk cache is disabled
!12564
· created
Aug 26, 2021
by
Kevin Wen
mesa
3
updated
Sep 20, 2021
st/mesa: fallback to 16-bit floating point formats for ARB_texture_float.
!11505
· created
Jun 21, 2021
by
Dave Airlie
crocus
gallium
mesa
1
18
updated
Jun 23, 2021
WIP: Implement GL_ANGLE_framebuffer_blit
!3149
· created
Dec 18, 2019
by
Adam Jackson
enhancement
mesa
3
5
updated
May 20, 2021
mesa/st, nir, panfrost: More UBSAN fixes
!3078
· created
Dec 13, 2019
by
Tomeu Vizoso
NIR
mesa
12
updated
May 07, 2021
meta: Fix glBlitFramebuffer temp texture setup
!9735
· created
Mar 21, 2021
by
Ville Syrjälä
mesa
0
updated
May 05, 2021
Provide shader assembly dumps via KHR_debug
!2043
· created
Sep 18, 2019
by
Mark Janes
i965
iris
mesa
4
updated
May 05, 2021
WIP: Add atomic int64 support to TGSI, and nvc0
!8464
· created
Jan 13, 2021
by
Ilia Mirkin
TGSI
mesa
nouveau
1
updated
May 05, 2021
WIP: shader profiling in NIR using ARB_shader_clock
!5916
· created
Jul 15, 2020
by
Italo Nicola
GLSL
NIR
i965
mesa
1
updated
May 05, 2021
Some more vbo cleanup and optimizations.
!4296
· created
Mar 24, 2020
by
Mathias Fröhlich
mesa
10
updated
May 05, 2021
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