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Mesa
mesa
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795
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Created date
mesa: fix incomplete depth texture handling
!20817
· created
Jan 20, 2023
by
Mike Blumenkrantz
mesa
Merged
9
updated
Jan 24, 2023
glthread: fix an upload buffer leak
!20804
· created
Jan 20, 2023
by
Marek Olšák
mesa
Merged
1
updated
Jan 26, 2023
vbo: VRAM usage fix, glthread: glArrayElement fix
!20748
· created
Jan 17, 2023
by
Pierre-Eric Pelloux-Prayer
mesa
vbo
Merged
6
updated
Jan 26, 2023
gallium,util: Pull u_indices and u_primconvert back into gallium
!20734
· created
Jan 16, 2023
by
Faith Ekstrand
gallium
mesa
util
Merged
2
4
updated
Jan 26, 2023
mesa: move component bits queries as GL ES only
!20719
· created
Jan 16, 2023
by
Tapani Pälli
mesa
Merged
2
6
updated
Jan 24, 2023
mesa: Set info.separate_shader for ARB programs
!20688
· created
Jan 13, 2023
by
Alyssa Rosenzweig
mesa
Merged
8
updated
Apr 24, 2023
hud: fix values printing
!20643
· created
Jan 11, 2023
by
Pierre-Eric Pelloux-Prayer
Windows
mesa
util
Merged
5
updated
Jan 12, 2023
glthread: finish the implementation of non-VBO vertex uploads and other changes and fixes
!20624
· created
Jan 10, 2023
by
Marek Olšák
mapi
mesa
util
Merged
8
updated
May 19, 2023
driconf: make glthread=true default for source games
!20611
· created
Jan 10, 2023
by
Mike Blumenkrantz
drirc
mesa
Merged
1
8
updated
Mar 25, 2023
mesa, glthread: add missing count_scale attributes
!20603
· created
Jan 10, 2023
by
Pierre-Eric Pelloux-Prayer
mesa
Merged
3
updated
Jan 11, 2023
Revert "radeonsi: enable glthread by default"
!20599
· created
Jan 10, 2023
by
Timothy Arceri
GLSL
mesa
radeonsi
Closed
11
updated
Feb 17, 2023
util/00-mesa-defaults: add Limbo workaround
!20548
· created
Jan 06, 2023
by
Pierre-Eric Pelloux-Prayer
mesa
Merged
1
2
updated
Jan 11, 2023
mesa/st: Make sure we do the resolve blit for MSAA winsys readpixels.
!20508
· created
Jan 04, 2023
by
Emma Anholt
mesa
zink
Closed
6
updated
Jan 04, 2023
dri, hud: implement LIBGL_SHOW_FPS using HUD
!20494
· created
Jan 03, 2023
by
Pierre-Eric Pelloux-Prayer
mesa
Merged
2
7
updated
Jan 09, 2023
egl: handle NULL loaderPrivate in dri_is_thread_safe
!20479
· created
Jan 02, 2023
by
Pierre-Eric Pelloux-Prayer
EGL
mesa
Merged
3
4
updated
Jan 11, 2023
st/mesa: Fix free of non-shareable shaders on context destroy
!20458
· created
Dec 29, 2022
by
Erico Nunes
gallium
mesa
Merged
2
updated
Apr 04, 2024
mesa: set NewVertexElements when changing IsDynamic
!20432
· created
Dec 24, 2022
by
Marek Olšák
mesa
Merged
1
1
updated
Jan 04, 2023
st/mesa: Enable Alpha writes when writing RGB faked as RGBA
!20290
· created
Dec 13, 2022
by
Kenneth Graunke
gallium
mesa
Merged
1
8
updated
Apr 20, 2023
mesa: more CPU overhead improvements and a "perfect hash function" trick for GLenums
!20287
· created
Dec 12, 2022
by
Marek Olšák
mesa
Merged
5
21
updated
Jan 05, 2023
mesa: Add missing dep on generated marshal header in the tests build.
!20170
· created
Dec 05, 2022
by
Emma Anholt
mesa
meson
Merged
2
updated
Dec 06, 2022
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