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Created date
nir_to_tgsi: Remove the abs on fcsel's bool src.
!12921
· created
Sep 18, 2021
by
Emma Anholt
NIR
gallium
i915g
Merged
3
updated
Sep 20, 2021
mesa/st: Allow loops in GLSL when NIR is enabled, even if the HW can't.
!12917
· created
Sep 17, 2021
by
Emma Anholt
gallium
i915g
Merged
6
updated
Sep 21, 2021
mesa: rgb10_a2 is never color-renderable in gles2
!12464
· created
Aug 19, 2021
by
Ilia Mirkin
i915g
mesa
Merged
3
updated
Aug 20, 2021
i915g: Add support for polygon offset, fix limits, document xfails
!12436
· created
Aug 18, 2021
by
Emma Anholt
i915g
Merged
1
updated
Aug 19, 2021
i915g: Implement cube/3d texture_subdata() as a series of per-layer maps.
!12384
· created
Aug 16, 2021
by
Emma Anholt
i915g
Merged
1
0
updated
Aug 17, 2021
i915g: Add support for s3tc
!12367
· created
Aug 14, 2021
by
Emma Anholt
i915g
Merged
Approved
0
updated
Aug 16, 2021
i915g: Use the devmaster quadratic approximation for sin/cos.
!12250
· created
Aug 06, 2021
by
Emma Anholt
i915g
Merged
5
updated
Aug 17, 2021
i915g: Add gallium API for throwing GLSL link fails, and fail non-unrollable loops.
!12218
· created
Aug 05, 2021
by
Emma Anholt
NIR
gallium
i915g
vc4
Merged
2
16
updated
Jun 05, 2022
ci: Uprev deqp-runner and use "suite" support to merge swrast runs. Also uprev piglit.
!12110
· created
Jul 28, 2021
by
Emma Anholt
CI
i915g
llvmpipe
softpipe
virgl
zink
Merged
1
21
updated
Aug 03, 2021
I915g: fix release build warnings and test them in CI
!11852
· created
Jul 13, 2021
by
Emma Anholt
CI
i915g
Merged
1
2
updated
Jul 13, 2021
nir_to_tgsi: fixes for non-native-ints HW
!11744
· created
Jul 06, 2021
by
Emma Anholt
NIR
TGSI
i915g
Merged
2
4
updated
Jul 07, 2021
i915g: Fix backface stencil when front_ccw is set.
!11706
· created
Jul 05, 2021
by
Emma Anholt
i915g
Merged
1
0
updated
Jul 12, 2021
i915g: Add support for per-vertex point size.
!11668
· created
Jun 30, 2021
by
Emma Anholt
i915g
Merged
1
3
updated
Jul 02, 2021
i915g: cube map debugging
!11648
· created
Jun 30, 2021
by
Emma Anholt
i915g
Merged
3
updated
Jun 30, 2021
i915g: Apply clang-format, improve shader debug
!11617
· created
Jun 27, 2021
by
Emma Anholt
i915g
Merged
8
updated
Jun 28, 2021
i915g: Finish out blend factor overrides for both RGBx and A8.
!11559
· created
Jun 23, 2021
by
Emma Anholt
i915g
Merged
3
updated
Jun 23, 2021
i915g: Fix GL_ARB_copy_buffer assertion fails.
!11540
· created
Jun 22, 2021
by
Emma Anholt
i915g
Merged
Approved
0
updated
Jun 23, 2021
i915g: More state precompute, fix blend const color swizzling.
!11512
· created
Jun 21, 2021
by
Emma Anholt
i915g
Merged
3
updated
Jun 06, 2023
i915g: Add triangle provoking vertex support.
!11470
· created
Jun 18, 2021
by
Emma Anholt
i915g
Merged
3
updated
Jun 26, 2021
i915g: Force 1D textures to use wrap mode for the Y coordinate.
!11457
· created
Jun 18, 2021
by
Emma Anholt
i915g
Merged
Approved
3
updated
Jul 02, 2021
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