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Mesa
mesa
Merge requests
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1,163
Merged
24,784
Closed
3,002
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28,949
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Updated date
mesa: add glthread sync for glShaderBinary
!28448
· created
Mar 28, 2024
by
Mike Blumenkrantz
mesa
Closed
8
updated
Apr 01, 2024
Draft: radv: add new header files
!22049
· created
Mar 21, 2023
by
Samuel Pitoiset
RADV
Closed
6
updated
Apr 01, 2024
nvk: look for gaps in descriptor pool
!28027
· created
Mar 07, 2024
by
Thomas Andersen
NVK
Closed
2
updated
Mar 31, 2024
nvk: Allocate from holes in descriptor set pools
!27798
· created
Feb 26, 2024
by
M Henning
NVK
Closed
7
updated
Mar 30, 2024
nir, radv: Add ability to remove built-in IO variables during shader linking.
!28357
· created
Mar 25, 2024
by
Timur Kristóf
NIR
RADV
Closed
30
updated
Mar 30, 2024
egl: Refactoring _eglParseDisplayAttribList out of _eglGet*Display and used by _eglFindDisplay
!28475
· created
Mar 29, 2024
by
Yonggang Luo
EGL
Closed
2
updated
Mar 29, 2024
wgl: Support WGL_EXT_swap_control_tear
!17568
· created
Jul 15, 2022
by
Jesse Natalie
Windows
d3d12
wgl
Closed
4
updated
Mar 29, 2024
gallium: Fix build with llvm 17
!23827
· created
Jun 23, 2023
by
Khem Raj
gallium
llvmpipe
Closed
1
7
updated
Mar 29, 2024
nir: some xfb-related fixes for lowered io
!28220
· created
Mar 15, 2024
by
Mike Blumenkrantz
NIR
Closed
2
updated
Mar 29, 2024
gallium: add a cap to fix shader linking with builtins
!28265
· created
Mar 19, 2024
by
Mike Blumenkrantz
NIR
gallium
zink
Closed
6
updated
Mar 29, 2024
svga: simplify copyright messages using SPDX
!28444
· created
Mar 28, 2024
by
Martin Krastev
svga
Closed
1
updated
Mar 29, 2024
egl-X11: Put RGBA visuals in the second config selection group
!28270
· created
Mar 19, 2024
by
Robert Mader
EGL
Closed
Approved
2
29
updated
Mar 26, 2024
Split up dri_interface.h
!16443
· created
May 10, 2022
by
Adam Jackson
X11
dri interface
Closed
6
updated
Mar 26, 2024
Draft: add initial vendor AV1 support to radv
!21173
· created
Feb 07, 2023
by
Dave Airlie
RADV
vulkan
Closed
120
updated
Mar 25, 2024
Draft: zink/ci: enable RADV_PERFTEST=shader_object for all RADV jobs
!27480
· created
Feb 06, 2024
by
Samuel Pitoiset
CI
RADV
zink
Closed
1
updated
Mar 25, 2024
util/math: don't pre-truncate float conversion
!28336
· created
Mar 22, 2024
by
Mike Blumenkrantz
difficulty: hard
util
Closed
7
updated
Mar 25, 2024
gallivm: use fdiv rather than fmul * scale for unsigned_norm_to_float
!28337
· created
Mar 22, 2024
by
Mike Blumenkrantz
difficulty: hard
llvmpipe
Closed
7
updated
Mar 25, 2024
Draft: ci: Nightly run expectations update
!27461
· created
Feb 05, 2024
by
Sergi Blanch Torné
Closed
8
updated
Mar 23, 2024
Draft: nvk: Try to fix GL sparse
!28107
· created
Mar 11, 2024
by
Faith Ekstrand
NVK
zink
Closed
1
updated
Mar 21, 2024
anv: Return another physical device that supports async compute and blit in i915
!27620
· created
Feb 14, 2024
by
José Roberto de Souza
ANV
Closed
1
30
updated
Mar 21, 2024
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