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Closed date
Draft: gallium: add pipe cap for rewriting 8bit index buffers
!10875
· created
May 19, 2021
by
Mike Blumenkrantz
gallium
zink
Closed
26
updated
May 25, 2021
WIP: zink: do not use GENERAL for blits within same resource
!7604
· created
Nov 13, 2020
by
Erik Faye-Lund
zink
Closed
38
updated
May 27, 2021
zink: add renderdoc support
!10999
· created
May 26, 2021
by
Mike Blumenkrantz
zink
Closed
28
updated
Jan 13, 2023
zink: do not emit spir-v 1.5
!11042
· created
May 27, 2021
by
Erik Faye-Lund
zink
Closed
4
updated
May 27, 2021
some drivers: explicitly support some index buffer formats
!10928
· created
May 21, 2021
by
Mike Blumenkrantz
d3d12
difficulty: easy
nouveau
r300
r600
zink
Closed
27
updated
Jun 02, 2021
zink: do not fail when EXT_calibrated_timestamps is unavailable
!11314
· created
Jun 11, 2021
by
He Haocheng
zink
Closed
10
updated
Jun 11, 2021
zink: draw templates
!11835
· created
Jul 12, 2021
by
Mike Blumenkrantz
zink
Closed
10
updated
Jul 19, 2021
zink: fix slot-map checks
!11418
· created
Jun 16, 2021
by
Erik Faye-Lund
zink
Closed
3
updated
Jul 28, 2021
Revert "zink: use dynamic line stipple"
!12094
· created
Jul 28, 2021
by
Erik Faye-Lund
regression
zink
Closed
2
updated
Jul 28, 2021
zink: silence vkCmdBindVertexBuffers2EXT() validation warnings
!9829
· created
Mar 25, 2021
by
Lionel Landwerlin
zink
Closed
15
updated
Jul 30, 2021
zink: fix memory reporting
!12199
· created
Aug 04, 2021
by
Mike Blumenkrantz
difficulty: easy
zink
Closed
2
updated
Aug 05, 2021
zink: unset src access in barriers if there's no src pipeline stages
!12838
· created
Sep 13, 2021
by
Mike Blumenkrantz
difficulty: easy
zink
Closed
4
updated
Sep 14, 2021
zink: fix cross-context surface lifetimes
!12769
· created
Sep 08, 2021
by
Mike Blumenkrantz
difficulty: hard
zink
Closed
5
updated
Sep 14, 2021
zink: support coherent advanced blend
!12834
· created
Sep 13, 2021
by
Mike Blumenkrantz
zink
Closed
6
updated
Sep 14, 2021
zink: improve handling of buffer rebinds using tc info
!12887
· created
Sep 16, 2021
by
Mike Blumenkrantz
zink
Closed
3
updated
Sep 27, 2021
zink: add a shader derivative lowering pass
!13518
· created
Oct 25, 2021
by
Mike Blumenkrantz
NIR
zink
Closed
7
updated
Oct 26, 2021
Draft: zink: enable early fragment tests when possible
!13581
· created
Oct 28, 2021
by
Mike Blumenkrantz
ANV
panvk
v3dv
zink
Closed
11
updated
Nov 16, 2021
zink: add extra synchronization for buffer descriptors with transfer ops
!14424
· created
Jan 06, 2022
by
Mike Blumenkrantz
zink
Closed
2
updated
Jan 11, 2022
zink: Set vertex input state even for dynamic vertex pipelines
!14571
· created
Jan 15, 2022
by
Charles Baker
zink
Closed
2
updated
Jan 18, 2022
WIP: Penny
!7661
· created
Nov 17, 2020
by
Adam Jackson
EGL
GLX
vulkan
zink
Closed
37
updated
Jan 19, 2022
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