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Mesa
mesa
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Updated date
zink: Lock pipeline cache while creating it
!28569
· created
Apr 04, 2024
by
Gert Wollny
zink
Closed
3
updated
Apr 04, 2024
glsl: set PSIZ bit in outputs_written when injecting a 1.0 psiz write
!28550
· created
Apr 03, 2024
by
Mike Blumenkrantz
GLSL
difficulty: easy
Closed
2
updated
Apr 04, 2024
nir/dominance: fix comment
!28555
· created
Apr 03, 2024
by
Mike Blumenkrantz
NIR
difficulty: easy
Closed
5
updated
Apr 04, 2024
r300: no reason to ignore older ATI/AMD cards
!18209
· created
Aug 23, 2022
by
Dr. Werner Fink
VA-API
r300
Closed
1
13
updated
Apr 04, 2024
radv: kill radv_private.h header, part 3
!28547
· created
Apr 03, 2024
by
Samuel Pitoiset
RADV
Closed
7
updated
Apr 04, 2024
radv/video: expose one video decode ring.
!28358
· created
Mar 25, 2024
by
Dave Airlie
AMD common
RADV
video
Closed
3
updated
Apr 04, 2024
nir/gather_info: fix gathering for compact arrayed builtins
!28465
· created
Mar 29, 2024
by
Mike Blumenkrantz
NIR
Closed
11
updated
Apr 03, 2024
nir/lower_phis_to_scalar: Handle undef and const better.
!28454
· created
Mar 28, 2024
by
Timur Kristóf
NIR
Closed
17
updated
Apr 02, 2024
meson: find either glslang or glslangValidator
!24359
· created
Jul 28, 2023
by
Benjamin Cheng
meson
Closed
Approved
4
updated
Apr 02, 2024
mesa: add glthread sync for glShaderBinary
!28448
· created
Mar 28, 2024
by
Mike Blumenkrantz
mesa
Closed
8
updated
Apr 01, 2024
Draft: radv: add new header files
!22049
· created
Mar 21, 2023
by
Samuel Pitoiset
RADV
Closed
6
updated
Apr 01, 2024
nvk: look for gaps in descriptor pool
!28027
· created
Mar 07, 2024
by
Thomas Andersen
NVK
Closed
2
updated
Mar 31, 2024
nvk: Allocate from holes in descriptor set pools
!27798
· created
Feb 26, 2024
by
M Henning
NVK
Closed
7
updated
Mar 30, 2024
nir, radv: Add ability to remove built-in IO variables during shader linking.
!28357
· created
Mar 25, 2024
by
Timur Kristóf
NIR
RADV
Closed
30
updated
Mar 30, 2024
egl: Refactoring _eglParseDisplayAttribList out of _eglGet*Display and used by _eglFindDisplay
!28475
· created
Mar 29, 2024
by
Yonggang Luo
EGL
Closed
2
updated
Mar 29, 2024
wgl: Support WGL_EXT_swap_control_tear
!17568
· created
Jul 15, 2022
by
Jesse Natalie
Windows
d3d12
wgl
Closed
4
updated
Mar 29, 2024
gallium: Fix build with llvm 17
!23827
· created
Jun 23, 2023
by
Khem Raj
gallium
llvmpipe
Closed
1
7
updated
Mar 29, 2024
nir: some xfb-related fixes for lowered io
!28220
· created
Mar 15, 2024
by
Mike Blumenkrantz
NIR
Closed
2
updated
Mar 29, 2024
gallium: add a cap to fix shader linking with builtins
!28265
· created
Mar 19, 2024
by
Mike Blumenkrantz
NIR
gallium
zink
Closed
6
updated
Mar 29, 2024
svga: simplify copyright messages using SPDX
!28444
· created
Mar 28, 2024
by
Martin Krastev
svga
Closed
1
updated
Mar 29, 2024
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