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Erik Faye-Lund
mesa
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Updated date
Fix master
!40
· created
Apr 29, 2020
by
Gert Wollny
msclc-d3d12
Merged
2
updated
Apr 29, 2020
Rebase on more recent master
!41
· created
Apr 29, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
7
updated
May 04, 2020
microsoft/compiler: lower b2b instructions away
!47
· created
May 05, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
1
3
updated
May 06, 2020
fixup! microsoft/compiler: Lower shared loads/stores
!52
· created
May 08, 2020
by
Boris Brezillon
msclc-d3d12
Merged
1
1
updated
May 11, 2020
microsoft/clc: Fix 8-bit integer casts that involve floats
!46
· created
May 05, 2020
by
Jesse Natalie
msclc-d3d12
Merged
16
updated
May 11, 2020
fixups against master
!55
· created
May 11, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
1
1
updated
May 11, 2020
d3d12: fix load_front_face
!54
· created
May 08, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
13
updated
May 12, 2020
Support using, uploading to and downloading from texture arrays
!33
· created
Apr 23, 2020
by
Gert Wollny
msclc-d3d12
Merged
67
updated
May 12, 2020
microsoft/compiler: do not require samplers to start at binding 0
!58
· created
May 12, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
1
3
updated
May 13, 2020
d3d12: expose PIPE_SHADER_CAP_INTEGERS for all stages
!57
· created
May 12, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
1
1
updated
May 13, 2020
d3d12: msaa support
!48
· created
May 06, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
15
updated
May 13, 2020
microsoft/clc: Use float-friendly comparison in float test
!61
· created
May 13, 2020
by
Daniel Stone
msclc-d3d12
Merged
1
updated
May 13, 2020
Support complex types for function_temp/alloca
!37
· created
Apr 27, 2020
by
Daniel Stone
msclc-d3d12
Merged
42
updated
May 13, 2020
microsoft/compiler: Reuse deref_path for substores
!67
· created
May 14, 2020
by
Daniel Stone
msclc-d3d12
Merged
1
updated
May 14, 2020
Use ICBs for global constants
!29
· created
Apr 22, 2020
by
Daniel Stone
msclc-d3d12
Merged
93
updated
May 14, 2020
microsoft/compiler: Satisfy DXIL validator around gvar linkage
!65
· created
May 13, 2020
by
Jesse Natalie
msclc-d3d12
Merged
7
updated
May 14, 2020
D3D12: drop finalize_nir and move its code to the complier
!68
· created
May 14, 2020
by
Gert Wollny
msclc-d3d12
Merged
3
updated
May 14, 2020
microsoft/clc: Support vec type hint attribute reflection
!59
· created
May 12, 2020
by
Jesse Natalie
msclc-d3d12
Merged
1
updated
May 19, 2020
d3d12: misc fixes
!64
· created
May 13, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
1
6
updated
May 20, 2020
d3d12: logicop fixes
!71
· created
May 15, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
5
updated
May 20, 2020
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