Skip to content
GitLab
Explore
Sign in
Register
Erik Faye-Lund
mesa
Merge requests
Open
0
Merged
295
Closed
51
All
346
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
CL: Support "weird but allowed" cases with pointers
!74
· created
May 18, 2020
by
Boris Brezillon
msclc-d3d12
OpenCL
Merged
28
updated
May 22, 2020
CL: Add support for constant arguments
!72
· created
May 16, 2020
by
Boris Brezillon
msclc-d3d12
For upstream
OpenCL
Merged
17
updated
May 22, 2020
d3d12:lower RECT textures
!76
· created
May 19, 2020
by
Gert Wollny
msclc-d3d12
OpenGL
Merged
1
5
updated
May 22, 2020
nir/shader_from_string: Fix -Wformat-overflow in error case
!81
· created
May 21, 2020
by
Daniel Stone
msclc-d3d12
Merged
2
updated
May 22, 2020
d3d12: direct-copy fixes
!62
· created
May 13, 2020
by
Erik Faye-Lund
msclc-d3d12
OpenGL
Merged
39
updated
May 22, 2020
CL: Add support for local memory
!27
· created
Apr 22, 2020
by
Boris Brezillon
msclc-d3d12
For upstream
Merged
29
updated
May 22, 2020
CL: Allow tweaking the local size at runtime
!34
· created
Apr 23, 2020
by
Boris Brezillon
msclc-d3d12
For upstream
Merged
17
updated
May 22, 2020
Preliminary read-only kernel image support
!24
· created
Apr 21, 2020
by
Jesse Natalie
msclc-d3d12
For upstream
Merged
19
updated
May 22, 2020
Split GL samplers into two variables
!21
· created
Apr 20, 2020
by
Jesse Natalie
msclc-d3d12
For upstream
Merged
29
updated
May 22, 2020
CL: Add support for atomic ops
!53
· created
May 08, 2020
by
Boris Brezillon
msclc-d3d12
Merged
1
9
updated
May 22, 2020
microsoft/compiler: Run nir_lower_flrp before converting to DXIL
!69
· created
May 14, 2020
by
Jesse Natalie
msclc-d3d12
Merged
2
updated
May 22, 2020
squash! microsoft/clc: Add test for passing compiler/preprocessor args
!82
· created
May 21, 2020
by
Jesse Natalie
msclc-d3d12
Merged
1
updated
May 21, 2020
Add support for CLC and linker args
!56
· created
May 12, 2020
by
Jesse Natalie
msclc-d3d12
Merged
1
11
updated
May 21, 2020
d3d12: dirty scissor-state when dirtying the rasterizer-state
!78
· created
May 20, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
1
updated
May 21, 2020
microsoft/clc: Tests should fail if they produce debug layer errors/warnings
!80
· created
May 20, 2020
by
Jesse Natalie
msclc-d3d12
Merged
2
updated
May 20, 2020
d3d12: logicop fixes
!71
· created
May 15, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
5
updated
May 20, 2020
d3d12: misc fixes
!64
· created
May 13, 2020
by
Erik Faye-Lund
msclc-d3d12
Merged
1
6
updated
May 20, 2020
microsoft/clc: Support vec type hint attribute reflection
!59
· created
May 12, 2020
by
Jesse Natalie
msclc-d3d12
Merged
1
updated
May 19, 2020
D3D12: drop finalize_nir and move its code to the complier
!68
· created
May 14, 2020
by
Gert Wollny
msclc-d3d12
Merged
3
updated
May 14, 2020
microsoft/compiler: Satisfy DXIL validator around gvar linkage
!65
· created
May 13, 2020
by
Jesse Natalie
msclc-d3d12
Merged
7
updated
May 14, 2020
Prev
1
…
9
10
11
12
13
14
15
Next