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Label priority
mesa: support compute shader decoding of ASTC
mesa!19886
· created
Nov 20, 2022
by
Tapani Pälli
gallium
mesa
Merged
2
102
updated
Nov 01, 2023
virgl: link VA driver with build-id
mesa!19885
· created
Nov 20, 2022
by
Alex Denes
VA-API
gallium
meson
virgl
Merged
4
updated
Sep 21, 2023
freedreno/a6xx: Limit MSAA clear fallback
mesa!19884
· created
Nov 20, 2022
by
Rob Clark
freedreno
Merged
1
updated
Nov 22, 2022
r600/sfn: reference glsl type system during translation
mesa!19883
· created
Nov 20, 2022
by
Gert Wollny
r600
Merged
0
updated
Nov 21, 2022
radv/rt: Return the correct result for requested deferral
mesa!19882
· created
Nov 20, 2022
by
Konstantin Seurer
RADV
Merged
4
updated
Nov 21, 2022
nir: convert nir_opt_idiv_const to nir_shader_instructions_pass
mesa!19881
· created
Nov 20, 2022
by
Constantine Shablia
NIR
Merged
4
updated
Nov 22, 2022
intel_batch_decoder: disasm shaders when decoding states besides VS
mesa!19880
· created
Nov 20, 2022
by
8infy
intel-tools
Merged
6
updated
Nov 21, 2022
asahi: add fallback for DRM_FORMAT_MOD_INVALID on macOS
mesa!19879
· created
Nov 20, 2022
by
Eric Engestrom
asahi
macOS
Merged
1
3
updated
Nov 28, 2022
gallium/drivers: copy only the actual number of slice parameters
mesa!19878
· created
Nov 20, 2022
by
Sajeesh Sidharthan
VA-API
gallium
radeon
radeonsi
Merged
11
updated
Nov 21, 2022
frontends/va: remove unused slice_param_idx variable
mesa!19877
· created
Nov 20, 2022
by
Sajeesh Sidharthan
VA-API
Merged
1
2
updated
Nov 21, 2022
hasvk: Stencil fixes for gfx7
mesa!19876
· created
Nov 20, 2022
by
Väinö Mäkelä
hasvk
Merged
1
8
updated
Mar 08, 2023
tree-wide: clang-15 compiling issue fixes
mesa!19875
· created
Nov 20, 2022
by
Yonggang Luo
GLSL
loader
panvk
Merged
15
updated
Dec 16, 2022
mapi: update gles 1.1 extention packet link
mesa!19874
· created
Nov 20, 2022
by
Yusuf Khan
mapi
Merged
2
updated
Nov 20, 2022
r600/sfn: allow building with clang 6 (Android 9)
mesa!19873
· created
Nov 20, 2022
by
maurossi
android
r600
Merged
7
updated
Feb 22, 2023
rusticl/device: put space at the end of CL_DEVICE_VERSION
mesa!19872
· created
Nov 19, 2022
by
Karol Herbst
Rusticl
Merged
0
updated
Nov 23, 2022
asahi: Support multiple render targets and new renderable formats (GL3 functionality)
mesa!19871
· created
Nov 19, 2022
by
Alyssa Rosenzweig
NIR
asahi
Merged
3
updated
Nov 19, 2022
func.mesh: add few more tests for mesh shading
crucible!130
· created
Nov 19, 2022
by
Marcin Ślusarz
Merged
2
updated
Nov 30, 2022
etnaviv: Hide MSAA support behind debug flag
mesa!19870
· created
Nov 19, 2022
by
Christian Gmeiner
etnaviv
Merged
6
updated
Nov 30, 2022
radv: Fix custom build id with C90 compilation.
mesa!19869
· created
Nov 19, 2022
by
Bas Nieuwenhuizen
RADV
Merged
1
updated
Nov 23, 2022
ac/nir: fix ngg culling
mesa!19868
· created
Nov 19, 2022
by
Qiang Yu
AMD common
RADV
Merged
3
updated
Nov 22, 2022
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