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Commit ca5fbe85 authored by Joshua Watt's avatar Joshua Watt Committed by Dylan Baker
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v3d, vc4: Fix dmabuf import for non-scanout buffers


Failure to create a buffer for scanout should not be fatal when
importing a buffer. Buffers allocated from a render-only device may not
be able to scanned out directly but can still be used for other
rendering purposes (e.g. as a texture).

Signed-off-by: default avatarJoshua Watt <JPEWhacker@gmail.com>
Reviewed-by: Simon Ser's avatarSimon Ser <contact@emersion.fr>
Reviewed-by: default avatarIago Toral Quiroga <itoral@igalia.com>
Cc: mesa-stable
Part-of: <mesa/mesa!12081>
(cherry picked from commit 7bcb2236)
parent 39ffd918
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