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Commit 4d88c195 authored by Mike Blumenkrantz's avatar Mike Blumenkrantz :lifter: Committed by Eric Engestrom
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zink: detect prim type more accurately for tess/gs lines


u_reduced_prim() can't determine the output primitive when vs isn't the
last vertex stage, so store this from the appropriate shader info and use
it when it's available

fixes #5547

cc: mesa-stable

Reviewed-by: default avatarDave Airlie <airlied@redhat.com>
Part-of: <mesa/mesa!13487>
(cherry picked from commit 2a91e83b)
parent b6f0a4c1
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