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a7beb997 · d3d12: Fix Xbox frame scheduling for interval != 1
- ... and 79 more commits. Compare 85a4da7b...a7beb997
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85a4da7b · d3d12: Fix Xbox frame scheduling for interval != 1
- ... and 2 more commits. Compare 8e08ca2a...85a4da7b
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8e08ca2a · d3d12: Fix Xbox frame scheduling for interval != 1
- ... and 77 more commits. Compare acc691da...8e08ca2a
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f0565713 · meson: Do not define VK_USE_PLATFORM_WIN32_KHR on Xbox
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c8a0b4fd · meson: Do not define VK_USE_PLATFORM_WIN32_KHR on Xbox
- ... and 33 more commits. Compare 7780ee26...c8a0b4fd
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7780ee26 · meson: Do not define VK_USE_PLATFORM_WIN32_KHR on Xbox
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02418fb4 · Do not define VK_USE_PLATFORM_WIN32_KHR on Xbox
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a32d6071 · d3d12: Lower minimum supported Shader Model to 6.0
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926ba335 · pvr: add support for tile buffer output clear
- ... and 7965 more commits. Compare 59f2a072...926ba335
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9efb1d7f · wgl: Release the context before deleting it in wglDeleteContext
- ... and 97 more commits. Compare a95072ec...9efb1d7f
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a95072ec · wgl: Release the context before deleting it in wglDeleteContext
- ... and 1 more commit. Compare ca7ed82b...a95072ec
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ca7ed82b · wgl: Release the context before deleting it in wglDeleteContext
- ... and 11 more commits. Compare 66049390...ca7ed82b
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66049390 · wgl: Release the context before deleting it in wglDeleteContext
- ... and 75 more commits. Compare 69bb513c...66049390
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69bb513c · wgl: Release the context before deleting it in wglDeleteContext
- ... and 14 more commits. Compare e67934b5...69bb513c