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Commit 5391de12 authored by Samuel Pitoiset's avatar Samuel Pitoiset
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radv: fix a GPU hang with RADV_DEBUG=syncshaders


The GPU hangs when the driver forces a PS_PARTIAL_FLUSH after
a dispatch call (and vice versa for graphics). Something has
changed in the kernel driver because it used to work.

Signed-off-by: default avatarSamuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: default avatarBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
parent b358e0e6
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