Skip to content
Snippets Groups Projects
Commit eac64397 authored by Samuel Pitoiset's avatar Samuel Pitoiset Committed by Dylan Baker
Browse files

radv: add a layer for fixing rendering issues with RAGE2


This game seems to incorrectly set the render area and since we switched
to full dynamic rendering, the framebuffer dimensions is no longer used.

Forcing the render area to be the framebuffer dimensions restore the
previous logic and it fixes rendering issues.

Fixes: c7d0d328 ("radv: Set the window scissor to the render area, not framebuffer")
Signed-off-by: default avatarSamuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <mesa/mesa!20900>
(cherry picked from commit 1a93cd15)
parent 89f0b692
No related branches found
No related tags found
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment