llvmpipe: fix compressed image sizes.
VK CTS just added some new tests to write to a compressed image from a compute shader, which was overrunning memory. The image width/height need to be sized according to the block sizes to avoid overwriting memory. dEQP-VK.image.sample_texture.*bit_compressed* Cc: mesa-stable Reviewed-by:Roland Scheidegger <sroland@vmware.com> Part-of: <mesa/mesa!13618>
- src/gallium/drivers/llvmpipe/lp_setup.c 4 additions, 0 deletionssrc/gallium/drivers/llvmpipe/lp_setup.c
- src/gallium/drivers/llvmpipe/lp_state_cs.c 4 additions, 0 deletionssrc/gallium/drivers/llvmpipe/lp_state_cs.c
- src/gallium/drivers/llvmpipe/lp_state_sampler.c 10 additions, 2 deletionssrc/gallium/drivers/llvmpipe/lp_state_sampler.c