Use output to buffer matrix for plane setup
We can save a bit of work by using the output_to_buffer_matrix we've already calculated for the paint node to transform the destination rectangle, instead of starting over from global regions and doing individual steps.
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added DRM/KMS backend label
added 12 commits
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c3dc49a6...3012934a - 10 commits from branch
wayland:main
- af889afe - drm: Don't try to correct flipped buffer coordinates
- 731d3995 - backend-drm: Use output to buffer matrix for plane setup
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c3dc49a6...3012934a - 10 commits from branch
enabled an automatic merge when the pipeline for f31c81dc succeeds
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