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vrend: Use view target instead of texture target.

Lepton Wu requested to merge lepton/virglrenderer:cubemap into master

This looks like a typo, we should use view->target instead of view->texture->target since we are handling the view. This fixes these 12 tests:

dEQP-EGL.functional.image.create.gles2_cubemap_positive_x_rgb_texture dEQP-EGL.functional.image.create.gles2_cubemap_positive_y_rgb_texture dEQP-EGL.functional.image.create.gles2_cubemap_positive_z_rgb_texture dEQP-EGL.functional.image.create.gles2_cubemap_negative_x_rgb_texture dEQP-EGL.functional.image.create.gles2_cubemap_negative_y_rgb_texture dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_texture dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_positive_x_rgb8_texture dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_positive_y_rgb8_texture dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_positive_z_rgb8_texture dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_negative_x_rgb8_texture dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_negative_y_rgb8_texture dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_negative_z_rgb8_texture

Signed-off-by: Lepton Wu lepton@chromium.org

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