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Commit a57390ce authored by Bas Nieuwenhuizen's avatar Bas Nieuwenhuizen Committed by Emil Velikov
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radv: Only convert linear->srgb in compute resolves.


It justs works with the fragment shader resolve, so no need to do
a custom conversion. In fact with SRGB dest, it actually gives
wrong results.

Fixes: 69136f4e "radv/meta: add resolve pass using fragment/vertex shaders"
Reviewed-by: default avatarDave Airlie <airlied@redhat.com>
(cherry picked from commit 15e5a7a6)
parent 8b706102
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