i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
1D array targets store the number of slices in the Height field. Fixes Piglit's spec/!OpenGL 3.2/layered-rendering/clear-color-all-types 1d_array single_level, at least when used with Meta clears. Cc: "10.2 10.1 10.0" <mesa-stable@lists.freedesktop.org> Signed-off-by:Kenneth Graunke <kenneth@whitecape.org> Reviewed-by:
Jordan Justen <jordan.l.justen@intel.com> (cherry picked from commit e6967270)
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