mesa: Fix MaxNumLayers for 1D array textures.
1D array targets store the number of slices in the Height field. Cc: "10.2 10.1 10.0" <mesa-stable@lists.freedesktop.org> Signed-off-by:Kenneth Graunke <kenneth@whitecape.org> Reviewed-by:
Brian Paul <brianp@vmware.com> Reviewed-by:
Marek Olšák <marek.olsak@amd.com> Reviewed-by:
Jordan Justen <jordan.l.justen@intel.com> (cherry picked from commit 5c399ca8)
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