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Commit 9a43a1f1 authored by Mike Blumenkrantz's avatar Mike Blumenkrantz :lifter: Committed by Dylan Baker
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mesa: require render target bind for A/L/I in format selection


these are required framebuffer formats in certain versions of GL,
so don't create a texture that can't later be bound to a framebuffer

see also spec@!opengl 3.0@required-texture-attachment-formats

cc: mesa-stable

Reviewed-by: default avatarMarek Olšák <marek.olsak@amd.com>
Part-of: <mesa/mesa!17687>
(cherry picked from commit 28d033b3)
parent b3fc8cb4
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