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Harry Wentland authored
v3: - Add mention that AMD display pipeline color-processing block's impact on power are negligible in comparison to memory bandwidth and GPU power (Sebastian) v2: - Add link to README.md (Pekka) - Make it clear that compositors don't currently do color space conversions. Applications will perform their own color space conversion when required, such as when playing back HDR videos. (Sebastian) - Avoid some generalizations about color-managed compositor behavior while highlighting that a color-managed compositor will likely have a larger GPU and memory bandwidth usage (Pekka) - Clarify the importance of 3D LUT for high-quality tone-, and gamut-mapping (Sebastian) - Soften language of power-saving implications of RGB 10bpc scanout instead of FP16 scanout (Harry) - Add blurb on de-linearizing content post-blending when needed (Sebastian) - Use unambiguous language to refer to the display controller, instead of the actual display (Pekka) - Spell out PWL, and TF acronyms when first introduced (Pekka) - Clarify the de-linearization and linearization performed on drm_plane and drm_crtc respectively for the video use case (Pekka) Signed-off-by:
Harry Wentland <harry.wentland@amd.com>
dd834d41Harry Wentland authoredv3: - Add mention that AMD display pipeline color-processing block's impact on power are negligible in comparison to memory bandwidth and GPU power (Sebastian) v2: - Add link to README.md (Pekka) - Make it clear that compositors don't currently do color space conversions. Applications will perform their own color space conversion when required, such as when playing back HDR videos. (Sebastian) - Avoid some generalizations about color-managed compositor behavior while highlighting that a color-managed compositor will likely have a larger GPU and memory bandwidth usage (Pekka) - Clarify the importance of 3D LUT for high-quality tone-, and gamut-mapping (Sebastian) - Soften language of power-saving implications of RGB 10bpc scanout instead of FP16 scanout (Harry) - Add blurb on de-linearizing content post-blending when needed (Sebastian) - Use unambiguous language to refer to the display controller, instead of the actual display (Pekka) - Spell out PWL, and TF acronyms when first introduced (Pekka) - Clarify the de-linearization and linearization performed on drm_plane and drm_crtc respectively for the video use case (Pekka) Signed-off-by:
Harry Wentland <harry.wentland@amd.com>
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