Add section on power considerations
v3:
- Add mention that AMD display pipeline color-processing block's impact
on power are negligible in comparison to memory bandwidth and GPU
power (Sebastian)
v2:
- Add link to README.md (Pekka)
- Make it clear that compositors don't currently do color space conversions.
Applications will perform their own color space conversion when required,
such as when playing back HDR videos. (Sebastian)
- Avoid some generalizations about color-managed compositor behavior while
highlighting that a color-managed compositor will likely have a larger GPU
and memory bandwidth usage (Pekka)
- Clarify the importance of 3D LUT for high-quality tone-, and gamut-mapping
(Sebastian)
- Soften language of power-saving implications of RGB 10bpc scanout instead of
FP16 scanout (Harry)
- Add blurb on de-linearizing content post-blending when needed (Sebastian)
- Use unambiguous language to refer to the display controller, instead of the
actual display (Pekka)
- Spell out PWL, and TF acronyms when first introduced (Pekka)
- Clarify the de-linearization and linearization performed on drm_plane and
drm_crtc respectively for the video use case (Pekka)
Signed-off-by:
Harry Wentland <harry.wentland@amd.com>
doc/power.rst
0 → 100644
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