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---
title: "Monado - List of OpenXR resources"
layout: main
---
# Engine Integration
* [https://github.com/EpicGames/UnrealEngine/tree/release/Engine/Plugins/Runtime/OpenXR](https://github.com/EpicGames/UnrealEngine/tree/release/Engine/Plugins/Runtime/OpenXR)
* Platform: Windows
* Graphics API: OpenGL, Vulkan, D3D
* Language: C++
* [https://gitlab.freedesktop.org/monado/demos/godot_openxr/](https://gitlab.freedesktop.org/monado/demos/godot_openxr/)
* Platform: Linux
* Graphics API: OpenGL (ES, but uses Desktop GL bindings)
* Language: C
# Code Examples and References
* [https://github.com/KhronosGroup/OpenXR-SDK-Source/tree/master/src/tests/hello_xr](https://github.com/KhronosGroup/OpenXR-SDK-Source/tree/master/src/tests/hello_xr)
* Platform: Linux, Windows
* Graphics API: OpenGL, Vulkan, D3D
* Language: C++
* [https://gitlab.freedesktop.org/monado/demos/xrgears](https://gitlab.freedesktop.org/monado/demos/xrgears)
* Platform: Linux
* Graphics API: Vulkan
* Language: C++
* [https://gitlab.freedesktop.org/monado/demos/openxr-simple-example](https://gitlab.freedesktop.org/monado/demos/openxr-simple-example)
* Platform: Linux
* Graphics API: OpenGL
* Language: C
* [https://github.com/jherico/OpenXR-Samples/](https://github.com/jherico/OpenXR-Samples/)
* Platform: Windows
* Graphics API: OpenGL
* Language: C++
* [https://gitlab.freedesktop.org/xrdesktop/gxr](https://gitlab.freedesktop.org/xrdesktop/gxr)
* Platform: Linux
* Graphics API: Vulkan with OpenGL through external memory/memory objects
* Language: C with glib
* [https://github.com/microsoft/OpenXR-MixedReality](https://github.com/microsoft/OpenXR-MixedReality)
* Platform: Windows
* Graphics API: D3D
* Language: C++
* [https://github.com/maluoi/OpenXRSamples](https://github.com/maluoi/OpenXRSamples) / [https://playdeck.net/blog/introduction-to-openxr](https://playdeck.net/blog/introduction-to-openxr)
* Platform: Windows
* Graphics API: D3D
* Language: C++
* [https://github.com/maluoi/StereoKit](https://github.com/maluoi/StereoKit)
* Platform: Windows (independent linux port in progress)
* Graphics API: D3D, OpenGL
# Games
* [The Dark Mod VR](https://github.com/fholger/thedarkmodvr)
* Platform: Windows, Linux
* Graphics API: OpenGL
* Language: C++
* [OpenMW (fork)](https://gitlab.com/madsbuvi/openmw/) (Requires commercial assets)
* Platform: Windows, Linux
* Graphics API: OpenGL
* Language: C++
* [https://crates.io/crates/openxr/](https://crates.io/crates/openxr/)
* Rust bindings
* [https://devtalk.blender.org/t/gsoc-2019-vr-support-through-openxr-weekly-reports/7665](https://devtalk.blender.org/t/gsoc-2019-vr-support-through-openxr-weekly-reports/7665)
* Blender OpenXR "Scene Inspection" GSOC progress reports with links to implementation commits
* [quick3d-openxr](https://github.com/technobaboo/quick3d-openxr)
* OpenXR in a Qt QML component
* [FreeCAD (fork)](https://github.com/kwahoo2/FreeCAD)
* See [this forum thread for information](https://forum.freecadweb.org/viewtopic.php?f=8&t=39526)