--- title: "Monado - List of OpenXR resources" layout: main --- # Engine Integration * [https://github.com/EpicGames/UnrealEngine/tree/release/Engine/Plugins/Runtime/OpenXR](https://github.com/EpicGames/UnrealEngine/tree/release/Engine/Plugins/Runtime/OpenXR) * Platform: Windows * Graphics API: OpenGL, Vulkan, D3D * Language: C++ * [https://gitlab.freedesktop.org/monado/demos/godot_openxr/](https://gitlab.freedesktop.org/monado/demos/godot_openxr/) * Platform: Linux * Graphics API: OpenGL (ES, but uses Desktop GL bindings) * Language: C # Code Examples and References * [https://github.com/KhronosGroup/OpenXR-SDK-Source/tree/master/src/tests/hello_xr](https://github.com/KhronosGroup/OpenXR-SDK-Source/tree/master/src/tests/hello_xr) * Platform: Linux, Windows * Graphics API: OpenGL, Vulkan, D3D * Language: C++ * [https://gitlab.freedesktop.org/monado/demos/xrgears](https://gitlab.freedesktop.org/monado/demos/xrgears) * Platform: Linux * Graphics API: Vulkan * Language: C++ * [https://gitlab.freedesktop.org/monado/demos/openxr-simple-example](https://gitlab.freedesktop.org/monado/demos/openxr-simple-example) * Platform: Linux * Graphics API: OpenGL * Language: C * [https://github.com/jherico/OpenXR-Samples/](https://github.com/jherico/OpenXR-Samples/) * Platform: Windows * Graphics API: OpenGL * Language: C++ * [https://gitlab.freedesktop.org/xrdesktop/gxr](https://gitlab.freedesktop.org/xrdesktop/gxr) * Platform: Linux * Graphics API: Vulkan with OpenGL through external memory/memory objects * Language: C with glib * [https://github.com/microsoft/OpenXR-MixedReality](https://github.com/microsoft/OpenXR-MixedReality) * Platform: Windows * Graphics API: D3D * Language: C++ * [https://github.com/maluoi/OpenXRSamples](https://github.com/maluoi/OpenXRSamples) / [https://playdeck.net/blog/introduction-to-openxr](https://playdeck.net/blog/introduction-to-openxr) * Platform: Windows * Graphics API: D3D * Language: C++ * [https://github.com/maluoi/StereoKit](https://github.com/maluoi/StereoKit) * Platform: Windows (independent linux port in progress) * Graphics API: D3D, OpenGL * Language: C# # Games * [The Dark Mod VR](https://github.com/fholger/thedarkmodvr) * Platform: Windows, Linux * Graphics API: OpenGL * Language: C++ * [OpenMW (fork)](https://gitlab.com/madsbuvi/openmw/) (Requires commercial assets) * Platform: Windows, Linux * Graphics API: OpenGL * Language: C++ # Other * [https://crates.io/crates/openxr/](https://crates.io/crates/openxr/) * Rust bindings * [https://devtalk.blender.org/t/gsoc-2019-vr-support-through-openxr-weekly-reports/7665](https://devtalk.blender.org/t/gsoc-2019-vr-support-through-openxr-weekly-reports/7665) * Blender OpenXR "Scene Inspection" GSOC progress reports with links to implementation commits * [quick3d-openxr](https://github.com/technobaboo/quick3d-openxr) * OpenXR in a Qt QML component * [FreeCAD (fork)](https://github.com/kwahoo2/FreeCAD) * See [this forum thread for information](https://forum.freecadweb.org/viewtopic.php?f=8&t=39526)