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    022d8909
    anv-report: Handle loops changing to or from zero · 022d8909
    Ian Romanick authored
    Premature optimization is the root of all evil. :( Shaders that had
    loops change to or from zero were not logged has having loops changed
    and were not counted in the total.  Unfortunately, those are among the
    most important (and most common) cases of the loops changing.
    
    Fixes: 5a1df48b ("Add a script for comparing fossil results")
    022d8909
    History
    anv-report: Handle loops changing to or from zero
    Ian Romanick authored
    Premature optimization is the root of all evil. :( Shaders that had
    loops change to or from zero were not logged has having loops changed
    and were not counted in the total.  Unfortunately, those are among the
    most important (and most common) cases of the loops changing.
    
    Fixes: 5a1df48b ("Add a script for comparing fossil results")