Collection of shaders for offline analysis

  • Eric Anholt's avatar
    run: Limit OMP to the -j threads limit. · 28aae85b
    Eric Anholt authored
    The -j argument only worked for the "1" case where OMP is skipped.
    Otherwise, we'd spawn the max amount of threads (except for -j 1 where
    OMP is skipped) and overflow the current_shader_names array.
    
    Noticed when trying to work around an apparent freedreno bug with too
    many contexts on the same screen.
    Reviewed-by: Kenneth Graunke's avatarKenneth Graunke <kenneth@whitecape.org>
    28aae85b
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