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Created date
egl+gbm: More __DRI_MESA-based cleanups.
!20171
· created
Dec 05, 2022
by
Emma Anholt
EGL
gallium
gbm
wgl
Merged
7
updated
Jan 12, 2023
wgl: Fix build break when LLVMPIPE and SOFTPIPE are both off
!20114
· created
Dec 01, 2022
by
Giancarlo Devich
gallium
wgl
Merged
1
updated
Dec 02, 2022
gallium: remove st_context_iface and other stuff, remove indirections, rename and clean up the rest in the "st" interface
!20027
· created
Nov 27, 2022
by
Marek Olšák
dri interface
drisw
gallium
haiku
kopper
mesa
osmesa
wgl
xlib
Merged
5
47
updated
Dec 09, 2022
wgl: pin opengl32.dll to avoid dangling window hooks
!19478
· created
Nov 02, 2022
by
Charmaine Lee
wgl
Merged
13
updated
Nov 08, 2022
mesa/st, dri2, wgl, d3d12: GL/CL interop interface
!19242
· created
Oct 21, 2022
by
Jesse Natalie
EGL
GLX
OpenCL
d3d12
dri interface
gallium
mesa
wgl
Merged
40
updated
Nov 02, 2022
gallium: remove `struct st_api`
!19197
· created
Oct 20, 2022
by
Yonggang Luo
dri interface
gallium
haiku
osmesa
wgl
xlib
Merged
13
updated
Oct 24, 2022
egl: Simplify error handling in (the backend bit of) eglMakeCurrent
!19123
· created
Oct 17, 2022
by
Adam Jackson
EGL
wgl
1
updated
Mar 08, 2023
d3d12: Add support for Xbox GDK
!19022
· created
Oct 10, 2022
by
Ethan Lee
d3d12
meson
util
wgl
Merged
1
62
updated
Jan 19, 2023
gallium: plumb resolve attachments through from frontends -> pipe_framebuffer_state
!18695
· created
Sep 20, 2022
by
Mike Blumenkrantz
gallium
wgl
Merged
8
updated
Feb 16, 2023
mesa | egl: Reduce mutli-threaded lock contention (prep)
!18111
· created
Aug 17, 2022
by
Rob Clark
EGL
haiku
wgl
Merged
3
updated
Oct 15, 2022
egl: Reduce mutli-threaded lock contention
!18050
· created
Aug 14, 2022
by
Rob Clark
EGL
haiku
wgl
Merged
72
updated
Oct 27, 2022
wgl: Fix framebuffer reference counting
!17848
· created
Aug 02, 2022
by
Caleb Cornett
wgl
Merged
11
updated
Aug 10, 2022
wgl: Support WGL_EXT_swap_control_tear
!17568
· created
Jul 15, 2022
by
Jesse Natalie
Windows
d3d12
wgl
Closed
4
updated
Mar 29, 2024
Add driver_zink as a dependency of the wgl frontend
!16569
· created
May 17, 2022
by
xperia64
wgl
zink
Merged
1
updated
May 18, 2022
wgl: don't auto-load zink before software drivers
!16311
· created
May 03, 2022
by
Mike Blumenkrantz
wgl
Merged
5
updated
May 04, 2022
wgl, d3d12: Handle front buffer writes for double-buffered MSAA surfaces backed by swapchains
!16227
· created
Apr 28, 2022
by
Jesse Natalie
d3d12
wgl
Merged
Approved
6
updated
Jun 01, 2022
wgl: always set alpha on kopper windows
!16153
· created
Apr 25, 2022
by
Mike Blumenkrantz
kopper
wgl
Merged
2
updated
May 04, 2022
wgl: add a flag to determine if running on zink
!16087
· created
Apr 22, 2022
by
Mike Blumenkrantz
staging/22.1
kopper
wgl
zink
Merged
2
updated
May 03, 2022
wgl: support GL 4.6
!16085
· created
Apr 21, 2022
by
Mike Blumenkrantz
difficulty: easy
wgl
Merged
1
updated
Apr 22, 2022
wgl: add support for kopper
!16068
· created
Apr 20, 2022
by
Sidney Just
Mesa 22.1 Release Blocker
kopper
wgl
zink
Merged
16
updated
Aug 10, 2022
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