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intel: change urb max shader geometry for KBL GT1

Abhishek Kumar requested to merge abhishek4/mesa:fix-deqp-kbl-gt1 into master

Below Deqp CTS failure is seen on KBL GT1(tested on 0x5906) only , GT2 all test passes, changing the max shader geometry to 256 (previous 640) fixes all failure tests.Similar issues on CML GT1 (Gen9) is fixed !8550 (merged)

dEQP-GLES31.functional.geometry_shading.layered. render_with_default_layer_cubemap render_with_default_layer_3d render_with_default_layer_2d_array Signed-off-by: Abhishek Kumar abhishek4.kumar@intel.com

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